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NPC Generator

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Advanced [show]


Ur-Lasu Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He carries with him a set of pickaxes on his belt, each one with a ruby on the hilt. His silver hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.

History: Ur-Lasu was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family.

Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Attractive, Family. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ur-Lasu Alton, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pog Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear tan clothing when he does not wear armor, and a wedding ring on his right hand. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Pog was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Pog never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: In love, Job, Mentor. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Pog Gobblefirn, Male Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Elven, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 100 gp.


Social Check DCs


Gardain Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His hair is brown, silky, and of moderate length. His eyes, though not visible through his cowl, are brown.

Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has achieved small success as a Barrister.

Motivation: Wishes to resurrect an old love; and he has a crush on the local miller

Ideals: Gifted. Bonds: Attractive, Has a crush, Job, In love. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Gardain Eversharp, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)10 (+0) 10 (+0)11 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 sp. 2 Tanglefoot bags.


Social Check DCs


Roland Tatum, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a grey and black handkerchief worn on his right side. His hair is red, silky, and of moderate length. His blue eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roland is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Mason again; and wants to open a new tavern

Ideals: Justice, Fighting. Flaws: Disease. Bonds: Immigrant, Attractive, Job. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Roland Tatum, Male Human Sorcerer 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 7 (-2)9 (-1)
Skills Acrobatics +5, Animal Handling +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp. Alexandrite (300 gp).


Social Check DCs


Valafar Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'1". He prefers to wear green clothing when he does not wear armor, and his gloved hand is found clutching a rapier. His dark red hair is unkempt and raggedy. He has red eyes and a green hat with a brown feather.

Personality: Abrasive and pushy, he has a hard time making friends. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Valafar was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Valafar took refuge in the large cave and found the beat up rapier and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Nature. Occupation: Bookbinder

Voice: Middle-eastern accent

Attributes [hide]

Valafar Prudence, Male Tiefling Sorcerer 2
Medium (5'1") Tiefling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 6 (-2)17 (+3) 15 (+2)19 (+4)
Skills Persuasion +6, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1400 sp.


Social Check DCs


Warryn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing the road beaten gear of a warrior. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Warryn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Warryn's mother didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Justice, Logical. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Warryn Tarkelby, Male Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)7 (-2) 13 (+1)14 (+2)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Liftrasa Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears grey cloth garments or leather armor, and she perpetually has her ceremonial dagger ready. Her long auburn hair reaches down to her waist. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She believes the world needs to unite to get rid of giants once and for all.

History: She was raised in a island tribe. Her father had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Liftrasa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants revenge against giants; and she uses money and sex appeal to get what she needs

Ideals: Fighting. Bonds: Attractive, Enemies, Nature, Rich. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Liftrasa Balderk, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Deception +3, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 200 sp.


Social Check DCs


Fonkin Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean tan cloak covering his clean studded leather. His hair, while still mostly white, has prominent grey streaks. He has a tattooed face.

Personality: He is irascible and easily irritated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered writing. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Flaws: Antagonistic, Disease. Bonds: Poor. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Fonkin Glittergem, Male Gnome Sorcerer 3
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 10000 cp.


Social Check DCs


Halander Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. His brown hair, when down, is lengthy. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his mother. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Halander Honeypot, Male Halfling Sorcerer 3
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs

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