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NPC Generator

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Advanced [show]


Heskan Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man wears many layers of old clothing at all times. His clothes are grease stained in places. He has moderate length white crest. His eyes are a pleasant gold.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Heskan was born on a far northern island where he grew up under the tutelage of his mother, an expert Junk Dealer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Disciplined, Artistic, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Heskan Caavylteradyn, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)12 (+1) 12 (+1)18 (+4)
Skills Performance +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ar-Karo Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. His chestnut hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Ar-Karo grew up listening to his father's many stories. Cursed with lycanthropy at a very young age, Ar-Karo has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He desires power and/or immortality; and wants to work out more often

Ideals: Opinionated, Athletic. Flaws: Impulsive, Disease. Bonds: Adventurer. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Ar-Karo Lindsay, Male Half-Orc Sorcerer 2
Medium (5'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)8 (-1) 15 (+2)9 (-1)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp.


Social Check DCs


Two Llamas In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she wears dull pastel sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. Her red fur is unkempt and raggedy. This copper eyed easterner is not easily forgotten.

Personality: Calm and collected, she is a well trained Knight. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Sold as a small child to a necromancer, Two Llamas was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 18th year, her parents were killed by a orcs raid, leaving Two Llamas alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Crown-heir again.

Flaws: Ugly. Bonds: Poor, Job, Mentor, Enemies. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Two Llamas In the Morning, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 80 gp.


Social Check DCs


Delebean Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his sai always slung over his shoulder. He has a golden handlebar mustache and slicked back golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Delebean was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Mortician like his father before him.

Motivation: Wants to work out more often; and to be a shepherd again

Ideals: Joker, Athletic. Flaws: Racist. Bonds: Family, Job. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Delebean Daergel, Male Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)9 (-1) 16 (+3)10 (+0)
Skills Insight +5, Performance +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theirastra Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She stands about 5'0" and wears a tan vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her right leg appears badly burned and disfigured. With wild auburn hair. This amber eyed westerner is not easily forgotten.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She would rather hide behind her crafts than deal with other people.

History: Theirastra hails from a village terrorized by illithids. She moved from fad to fad and when she turned 15 she discovered singing. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Many illithids want her driven away.

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Enemies. Occupation: Unemployed

Voice: Speaks with squeezed throat

Attributes [hide]

Theirastra Wasanthi, Female Elf Sorcerer 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)17 (+3) 10 (+0)10 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Terran, Aquan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Koth Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. He is baby faced.

Personality: A skeptical and narcissistic man, Koth's first love is himself. His second love is also himself. As long as the job gets done he does not care how it got done.

History: Koth was born in the north. At a young age he loved to build and create. A gifted student he started as a Blacksmith, but he got bored and became a Assassin. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Impeccable, Professionalism, Persistence. Bonds: Adventurer, Job. Occupation: Assassin

Voice: French accent

Attributes [hide]

Koth Marlee, Male Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 7
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 17 (+3)12 (+1) 10 (+0)10 (+0)
Skills Insight +2, Stealth -1
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Ubada Van Es, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a white shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them, marred by beers. Her chestnut hair is kept up in a ponytail inside a top hat. She has a dull look in her brown eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Ubada enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Religious, Mentor. Occupation: Courier

Voice: High pitched and raspy

Attributes [hide]

Ubada Van Es, Female Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Insight +3, Stealth +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Ovina Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. She is muscular with a powerful set of arms. She sports golden long hair. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Fortune-teller, her mother struggled to pay the bills. Like her mother and her brother before her, after school she went straight into learning to become a Soapmaker. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She's looking for her big break; and balancing her hectic life and new soapmaker responsibilities is difficult

Flaws: Secretive. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Soapmaker

Voice: Ums and uhs a lot

Attributes [hide]

Ovina Lutgehr, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp.


Social Check DCs


Aura Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in pastel turtlenecks beneath a green coat with brown slacks. She is bristling with hidden weapons, mostly maces and swords. Her deerstalker hat is riddled with cuts and holes. Her green eyes dart from person to person.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Aura lived on a farm with her father, near the main road leading to a nearby town. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She then took over the family business and is one of the better Apothecary for hire.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her brother

Flaws: Ugly. Bonds: Criminal record, Family, Rich, Job. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Aura Of Ebony, Female Tabaxi Sorcerer 1
Medium (4'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 150 gp.


Social Check DCs

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