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NPC Generator

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Advanced [show]


Kasdeya Shame, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and a wedding ring on her left hand. She has red hair. Her face is scarred and worn.

Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She comes from a rich southern family. She was taken as a slave by a traveling circus and forced to perform She tends to her Merchant job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Merchant responsibilities is difficult; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, In love, Job, Slave. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Kasdeya Shame, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 5 (-3)15 (+2) 11 (+0)17 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 4000 cp. Brown-green garnet (150 gp). Chrysoberyl (150 gp). Chrysoberyl (150 gp).


Social Check DCs


Pearl Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears tattered old clothes. She wears a feathered hat to cover her moderate length white hair. Her gray eyes dart from person to person.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She works hard and plays hard.

History: Gifted from a young age, Pearl studied abroad. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Cynical, Hedonist. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Pearl Strongbones, Female Halfling Sorcerer 3
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)8 (-1) 10 (+0)9 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2600 sp.


Social Check DCs


Dynamic Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a brown cloak and cross-gartered green stockings. She keeps her yellow fur in a pixie cut. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her father raised her in a mountain cabin. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now spends her time doing works of charity.

Motivation: A rival would like her out of the picture; and wants to work out more often

Ideals: Athletic, Gifted, Philantrophist. Bonds: Nature, Mentor. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Dynamic Shoe, Female Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp. An abacus with copper, silver and gold markers (80 gp).


Social Check DCs


Chenna Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She wears red leather gloves, a red jacket, and tight pants. Her tied-back hair is auburn. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Tanner, who enjoyed hunting, Chenna was taken on many hunting expeditions. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: A rival would like her out of the picture.

Ideals: Joker, Persistence. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Chenna Jamjar, Female Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Athletics +0, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp.


Social Check DCs


Virra Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her silver hair is singed and shortened. She wears crescent spectacles with a black brim.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Virra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Virra Garrick, Female Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)6 (-2) 10 (+0)7 (-2)
Skills Arcana +0, Nature +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Heavy wooden shield.


Social Check DCs


Norman Wallace, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are gray.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. When he's not drinking or sleeping the drinks off, he's doing singing.

History: The child of eastern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered singing. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: Sabotage a competitor; and to get a good night's sleep

Ideals: Artistic. Flaws: Mundane, Insomniac. Bonds: Immigrant, Job. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Norman Wallace, Male Human Sorcerer 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 1 Darkwood Shield.


Social Check DCs


Delre Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this northern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her head has been shaved. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born a particularly ugly child, much to the horror of her parents. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). Days after completing her studies, news broke out that her hometown was attacked by goblins. Delre was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Adventurer, Enemies. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Delre Ungart, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Bree Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears rags and sports a simple walking cane. Beneath her clothing is a huge mess of scar tissue. Her auburn hair is drawn into a tight pony tail with a dagger scrunchie. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her arcane abilities were realized during a raid on her village. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bree fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is currently in port desperately looking for someone to get her out; and she's in love

Ideals: Joker, Gifted, Fighting. Bonds: Poor, Slave, Attractive. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

Bree Brightmoon, Female Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp.


Social Check DCs


Sekhmet Muse, Female Tiefling [Permalink]

Personal [hide]

Description: She very much looks the part of a Engraver. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a colorful flower in her brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also has developed a complete distrust of the Spice Merchant profession.

History: Born in the south to a Engraver, Sekhmet learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Engraver work with an outfit from a few towns over. Engraver work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Engraver like her father before her.

Motivation: She's repulsed by the PC; and to be a spice merchant again

Flaws: Insomniac, Antagonistic. Bonds: Job, Attractive. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Sekhmet Muse, Female Tiefling Sorcerer 1
Medium (5'1") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +4, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs

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