Shanairla Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a fancy violet dress. She wears her black hair up. Her eyes are brown and she is always smoking a pipe.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born several months after her father was called into army service. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. After a long history of fighting, Shanairla and her spouse have recently divorced.
Motivation: She is content; and she seems to be bored by most things
Flaws: Impulsive, Antagonistic, Mundane. Bonds: Attractive, Job, Military. Occupation: Guard
Voice: Slurs words
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp. Rock crystal (70 gp).
Ootah Gladstone, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries a battered hand crossbow and tarnished morningstar as well. She wears a top hat to hide her balding. She tend to wears goggles to shield her eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She used her abilities to travel the world and help people.
Motivation: She is wracked by social anxiety.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Fearful. Occupation: Ploughman
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 5 (-3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 20 gp. 1 Masterwork Musical instrument.
Spring Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a simple brown robe with red stripes complete with hood. Her gray fur is unkempt and raggedy. Her face is scarred and worn.
Personality: Overbrimming with self-confidence, Spring isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is a great chef.
History: She was raised in a white middle class family as the only child. Brilliant and gifted she never wanted to apply herself. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Gifted. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Spice Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 7000 cp. 1 Masterwork Uncommon Weapon.
Whurbin Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many yellow ritualistic tattoos. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his halberd. He has golden hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Whurbin was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He became a Unemployed soon after.
Motivation: To settle down with his crush.
Flaws: Shy. Bonds: Attractive, Has a crush, Job. Occupation: Unemployed
Voice: Slurs words
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 18 (+4) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp.
Koeth Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright violet suits and hats. His red hair is kept up in a ponytail inside a small hat. He wears large thick round spectacles.
Personality: He is business-like. He takes instructions and follows them to the letter. Around other people he will do his best to conceal his emotions and appear jolly.
History: He served in the navy to pay for his family's outstanding loans. Like his mother and his brother before him, after school he went straight into learning to become a Barber. He now owns his own business.
Motivation: Expand his business; and doesn't want to be a barber and was forced into it by his family
Ideals: Professionalism. Flaws: Shy. Bonds: Military, Job, Family. Occupation: Barber
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 5 (-3) | 6 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Thradal Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and tan handkerchief worn on his right side. He carries with him a set of longswords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is blonde, silky, and of moderate length. His eyes are likewise blue.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He has a small toy that he constantly fidgets with.
History: He was always a brilliant, if unscrupulous mind. As a young adult he joined a group advocating for an improvement in Dwarven conditions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thradal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Gnomish people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Racist, Addict, Insane. Bonds: Attractive. Occupation: Fletcher
Voice: Can't modulate volume
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 350 gp.
Osco Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and usually wears his red robe and has his sickle always slung over his shoulder. His top hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their daughter. He worked as a Slave Trader, and he later adopted a second daughter.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly. Bonds: Family, Rich, Mentor. Occupation: Slave Trader
Voice: Shortens vowels
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp. Golden pearl (40 gp).
Hobart Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a red small hat and red clothes. Beneath his clothing is a huge mess of scar tissue. His blonde hair, when down, is lengthy. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to loving parents in a slum to the south. Hobart was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hobart decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now spends his time doing works of charity.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Philantrophist, Optimist. Bonds: Slave, Attractive, Poor, Criminal record. Occupation: Bowyer
Voice: Mousy voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 210 gp. 1 Banded mail.
Susannah Payton, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears a robe, a symbol of strength around her neck, and a scimitar on her belt. Her chestnut hair is matted, messy, and big. She wears round tiny glasses practically rammed into her face.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in a small village she learned the ways of the warrior from her father. Cursed with vampirism at a very young age, Susannah has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Slave. Occupation: Tailor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1 Masterwork Common Melee.
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