River Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'6" western woman, she sports pastel clothing, slightly heavier than average wear. She has no fur. Her green eyes dart from person to person.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She also is a firm believer in the womanly ideal.
History: She is a Succubi in disguise. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. After a long history of fighting, River and her spouse have recently divorced.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Adventurer, Slave. Occupation: Fortune-teller
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp.
Adran Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear blue tank tops with grey pants. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He is almost excessively polite to everyone, even when angry. He also hits on women, regardless of circumstances.
History: When he was but 6 years old his parents immigrated from the east. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Adran took refuge in the ruined castle and found the beat up sai and armor he uses now. He left for the east, certain he would find work there.
Motivation: Wishes to resurrect an old love; and he's in love
Flaws: Shy. Bonds: Has a crush, Immigrant, Nature, In love. Occupation: Bounty Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Veit Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, grey cloak. His hair, while still mostly white, has prominent grey streaks. This blue eyed westerner is not easily forgotten.
Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Veit would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the west, but his parents moved at a very young age to the south. When Veit reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: He's looking for his big break; and retire the richest man in the west
Ideals: Entrepeneur. Bonds: Military, Immigrant, Adventurer. Occupation: Performer
Voice: Breathy voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp.
Dain Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His hair is short and red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Flaws: Insane. Bonds: Job, Adventurer, Religious. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp.
Faral Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is heavily combed to the right. Her eyes are amber and beady.
Personality: Stoic and calm, she prefers to meditate than take action. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Stableman
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 4000 cp.
Ar-Gul Davenport, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears bulky black painted plate armor. His chestnut hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has comitted a past crime that haunts him to this day; and he is greedy
Ideals: Disciplined, Philantrophist. Bonds: Rich, Adventurer, Criminal record. Occupation: Animal Trainer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 sp. 1 Masterwork Heavy steel shield. 1 Chain shirt. 1 Half-Plate.
Fulbar Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears red leather gloves, a red jacket, and tight pants. He is an epitome of beauty. He wears his auburn hair down. His blue eyes lackadaisically let the world flow into them.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.
History: When he was but 7 years old his parents immigrated from the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Servant soon after.
Motivation: Sabotage a competitor; and expand his business
Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Servant
Voice: Breathy voice
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 pp. 1 Chain shirt.
Beatrice Breeden, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a worn and beaten armor. She wears her golden hair up. She tend to wears goggles to shield her eyes.
Personality: She is irascible and easily irritated. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Beatrice has worked very hard to control her curse. She used her abilities to travel the world and help people.
Motivation: She's repulsed by the PC; and she feels that her past leaves her morally obligated to help
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor. Occupation: Detective
Voice: Posh accent
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 800 sp. Azurite (5 gp). Bloodstone (70 gp).
Vonana Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She has a slight overbite and is overall scrawny. Her blonde hair is cut short. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She takes great joy in being the best Armorer in town.
History: Vonana was raised in a hard working conservative environment. In her 16th year, her parents were killed by a dire rats raid, leaving Vonana alone in the world. After a stint in an orphanage, she was adopted. She has gone from town to town working and never settling down anywhere, but has fallen for a local Ruler. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants her loneliness to end.
Flaws: Ugly. Bonds: Poor, Job, Enemies, Has a crush. Occupation: Armorer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 350 gp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
