Oriel Shelly, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman is generally shirtless and showing off her tattooed chest, and a wedding ring on her right hand. She wears a colorful flower in her white hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born in the east. Her arcane abilities were realized during a raid on her village. Some 7 years later her spouse died after the birth of her son. Heartbroken, Oriel never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love; and wants a kiss
Ideals: Extrovert, Gifted. Bonds: In love, Attractive, Nature, Immigrant. Occupation: Dilettante
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp.
Ekemon Fright, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blue hair, when down, is lengthy. His eyes are silver and catlike.
Personality: Calm and collected, he is a well trained Beggar. He receives visions of the future at random moments
History: He was born in the south, but his parents moved at a very young age to the north. A gifted student he started as a Barrister, but he got bored and became a Beggar. He moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and to be a barrister again
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Beggar
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 6 (-2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 200 sp. Chrysoberyl (70 gp). 1 Masterwork Uncommon Weapon.
Enialis Holimion, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an entirely tan suit with black socks and a vest with buckled shoes. His brown hair is thinning but still full. He tend to wears goggles to shield his eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.
History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Gardener for hire.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Professionalism. Flaws: Sensitive, Fearful. Bonds: Immigrant, Job. Occupation: Gardener
Voice: Posh accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 3200 sp. Rose (80 gp). Tiger eye turquoise (13 gp). Moss agate (13 gp).
Mûzglob Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady brown eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His parents moved while he was still in utero so he is the first generation to be born here. Mûzglob was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Armorer. He now owns his own business.
Motivation: Further expansion of business; and balancing his hectic life and new armorer responsibilities is difficult
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Armorer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 6 (-2) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 130 gp. Moonstone (40 gp). 1 Silver holy symbol.
Therai Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: He wears professional attire. He is physically well-built. His hair is chestnut and curly. He has gleaming, smiling red eyes.
Personality: He is extraordinarily eccentric. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Half-Orc people.
Ideals: Philantrophist. Flaws: Insane, Racist. Bonds: Attractive, Nature. Occupation: Seamstress
Voice: Indian accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 270 gp.
Ghesh Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has wavy copper crest. His eyes are red and he is always smoking a pipe.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the south his family was never financially stable. He was an apprentice working in his father's forge. He has worked as a Blacksmith like his father before him.
Motivation: He's in love; and he has a crush on the local healer
Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Job, Has a crush. Occupation: Blacksmith
Voice: French accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 5 (-3) | 18 (+4) |
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 260 gp.
Burana Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She typically wears green cloth garments or leather armor. Her gold crest is long and unkept. Her eyes are likewise gold. Her teeth are yellowed and unaligned.
Personality: She has a massive crush on the younger sibling of the Mayor who has hired her part-time. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: She was born a particularly ugly child, much to the horror of her parents. She went to a religious school and was inspired by the priests there in charitable deeds. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants to work out more often; and a strong sense of loyalty to dragonborn people
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Has a crush, Religious. Occupation: Mayor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 130 gp. Pink pearl (70 gp). 1 Masterwork Common Ranged Weapon.
Paela Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: 2'10" and muscular, this southern woman wears a white shirt with thin brown vertical stripes and black pants. She has a very tight haircut. Her eyes are blue and beady.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.
Motivation: Wants to work out more often; and to end her boredom
Ideals: Athletic, Optimist. Flaws: Ugly, Forgetful, Mundane. Occupation: Painter
Voice: Raspy
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Infernal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Kipper Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan costume with the symbols of the four houses of cards on his torso. He is bristling with hidden weapons, mostly longbows and shortbows. His hair is blonde and very short. His eyes are hazel and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also is a firm believer in the manly ideal.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Kipper was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kipper decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Kipper managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: To be a Cook again; and he is unsatisfied with his job
Flaws: Impulsive, Disease. Bonds: Criminal record, Job, Rich. Occupation: Assassin
Voice: Mousy voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Eye agate (14 gp).
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