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NPC Generator

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Advanced [show]


Odo Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely brown suit with yellow socks and a vest with buckled shoes. His silver hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Odo has worked very hard to control his curse. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Passionate. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Dryden, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp.


Social Check DCs


Hupe Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. He wears a wide-brimmed hat to hide his balding. His amber eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He would rather hide behind his crafts than deal with other people.

History: He got into the Navigator business at a young age. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Shy, Insane, Disease, Depressed. Bonds: Job. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Hupe Deephollow, Male Halfling Sorcerer 3
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. Smoky quartz (30 gp). Jet (70 gp). Alexandrite (200 gp).


Social Check DCs


Spear Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a pastel feathered hat and pastel clothes. She has done her best to style her gray fur to look like a famous performer. Her blue eyes lackadaisically let the world flow into them.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is able to make almost anything out of random pieces of junk.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Cursed with unlife at a very young age, Spear has worked very hard to control her curse. She ran away from her former home and has been making her living as a Beggar for the past few years.

Motivation: She is unsatisfied with her job; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Spear Blossom, Female Tabaxi Sorcerer 1
Medium (4'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1 Masterwork manacles.


Social Check DCs


Sweet Running, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a pastel collared shirt and black skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her fur, while still mostly gray, has prominent grey streaks. Her thin eyebrows rest above her beady yellow eyes.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. Energy wise she seems alert and responsive.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She struck it rich when she found rare goods in large quantities. She has never given up on her painting dream.

Motivation: She has money and likes to spend it.

Ideals: Artistic, Professionalism. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Sweet Running, Female Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)9 (-1) 14 (+2)7 (-2)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp.


Social Check DCs


Riswynn Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman sports brown clothing, slightly heavier than average wear. She has a penchant for wearing a ring with an oversized opal on her right hand. She wears her hair in dreadlocks. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not believe in violence as a means to an end. She is a dedicated Shipwright but believes her peers are too gung-ho.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying brother.

Motivation: Money/treasure; and she is greedy

Ideals: Pacifist, Gifted. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Shipwright

Voice: Russian accent

Attributes [hide]

Riswynn Gorunn, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 12 (+1)4 (-3)
Skills Arcana +3, Persuasion -1
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 300 gp.


Social Check DCs


Antinua Teinithra, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. Her blonde hair is knotted and matted. She has several tiny ruby earrings on each ear.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. When she's not drinking or sleeping the drinks off, she's doing singing.

History: Born in the south to a Assassin, Antinua learned a great deal about her mother's area of expertise. A freak accident while working with her Herbalist mother left her crippled. She has built up a small fortune and can afford her own way.

Motivation: Balancing her hectic life and new Assassin responsibilities is difficult; and expand her business

Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Rich, Job. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Antinua Teinithra, Female Elf Sorcerer 1
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)14 (+2) 7 (-2)17 (+3)
Skills Animal Handling +0, History +4
Senses Passive Perception 8
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp.


Social Check DCs


Shivering Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman likes to wear ponchos typically of a light brown in addition to tight pants, and a wedding ring on her right hand. She has no fur. Her eyes are likewise copper.

Personality: She is irascible and easily irritated. She is obsessed with finding treasure.

History: She was born blind and as such lacked many opportunities for work. She has had some formal dancing training, and achieved minor success. She has never given up on her dancing dream.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: In love, Adventurer. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Shivering Wind, Female Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 140 pp. 1 Silk rope.


Social Check DCs


Kansif Kitchur, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman is dressed in an above average manner. Her clothes are grease stained in places. Her hair is greying and her face has many wrinkles. Her eyes are hazel.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is used to getting what she wants. In part because she is a meticulous planner.

History: Kansif was born with her father's beautiful face. Kansif was born on a far western mountains where she grew up under the tutelage of her father, an expert Adventurer. She moves from town to town, unable to find a place to settle.

Motivation: Regain custody of her daughter.

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Adventurer

Voice: Sighs a lot, exhausted

Attributes [hide]

Kansif Kitchur, Female Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)13 (+1) 16 (+3)9 (-1)
Skills Medicine +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Efferil Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His moppish red hair is in a traditional bowl cut. His eyes are violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a criminal king-pin and mafia family His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Efferil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like him out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Criminal record, Nature. Occupation: Ruler

Voice: French accent

Attributes [hide]

Efferil Nobles, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 16 (+3)15 (+2)
Skills Religion +2, Stealth +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp.


Social Check DCs

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