Gormogord Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. He has a white handlebar mustache and slicked back white hair. He has blue eyes and a white hat with a brown feather.
Personality: He dislikes all the random violence that takes place in the north. He is a ruthless business man, a trait he acquired from his mother.
History: His father raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.
Motivation: To protect his home; and he wants to meet his childhood hero
Ideals: Pacifist, Entrepeneur. Bonds: Nature, Adventurer, Guardian. Occupation: Locksmith
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 17 (+3) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Jezebeth Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears suspenders and black workpants. Her shirt is blue, and she wears a heavy black leather apron most of the time. She has chestnut hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has a massive crush on the younger sibling of the Bather who has hired her part-time. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was very strict, and drilled into her lessons on being the perfect lady. She has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's attracted to the PC.
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Has a crush, Rich. Occupation: Bather
Voice: German accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Cloth of gold vestments (50 gp).
Norman Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and black with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. He has several tiny topaz earrings on each ear.
Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.
History: He was born several months after his mother was called into army service. When Norman reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his music dream.
Motivation: He is greedy.
Ideals: Extrovert, Artistic. Bonds: Rich, Military, Criminal record. Occupation: Dyer
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 sp.
Ekk Springfield, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears many layers of old clothing at all times. She is muscular with a powerful set of arms. Her red hair is smooth and relatively long. Her green eyes dart from person to person.
Personality: She has always had a great fascination with Tabaxi culture. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: A powerful wizard made her what she is. Her homeland was ravaged by war and she spent much of her life rebuilding it. She hasn't been sleeping well lately.
Motivation: Tabaxi compassion; and to prove her worth to the world
Flaws: Ugly, Racist, Impulsive, PTSD. Bonds: Poor, Mentor. Occupation: Stylist
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points -1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 5 (-3) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1900 sp.
Lûga Stapleton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright chestnut hair and a scraggly beard. His fierce gray eyes like to dwell on things.
Personality: Stoic and calm, he prefers to meditate than take action. He receives visions of the future at random moments
History: He got into the Fisher business at a young age. His father was a soldier and died while he was still young. Lûga was left his father's suit of armor and trained in its use and care. He's also a talented Tailor, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and he uses money and sex appeal to get what he needs
Ideals: Disciplined, Gifted. Bonds: Rich, Attractive, Job, Military. Occupation: Fisher
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 15 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. 4 Antitoxin.
Naill Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He keeps his long chestnut hair kept up in a rat tail. His blue eyes lackadaisically let the world flow into them.
Personality: Naill speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Naill has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: He doesn't get along with people that don't share his tastes; and to get a good night's sleep
Ideals: Athletic, Impeccable, Joker. Flaws: Disease, Insomniac. Occupation: Painter
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 6 (-2) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Eleanor Flows, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She wears bulky yellow painted plate armor. She has a hunchback. Her black hair is long and unkept. Her eyes are a pleasant amber.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. As long as the job gets done she does not care how it got done.
History: She was born in the west, but her parents moved at a very young age to the north. After coming to the age of reason, Eleanor took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and she feels threatened by others
Ideals: Professionalism, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Scribe
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp.
Hunter Kimberly, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is tall, broad shouldered and powerfully built. With bright blonde hair and a scraggly beard. His eyes, though not visible through his cowl, are hazel.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His job bores him to no end. He has decided to make it more interesting.
History: The child of western immigrants he idolized his father. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has since lost track of the people in his past.
Motivation: He desires power and/or immortality.
Ideals: Passionate. Bonds: Adventurer, Criminal record, Immigrant, Family. Occupation: Mortician
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp. 1 Holy water.
Zog Presley, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he sports black clothing, slightly heavier than average wear. His blonde hair is matted, messy, and big. His ears are large.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Zog was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was taken from his home at a very young age. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero
Ideals: Passionate. Flaws: Ugly. Bonds: Slave, Poor, Adventurer. Occupation: Jeweler
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 320 gp. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!
