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NPC Generator

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Advanced [show]


Anthony Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. He has a chestnut handlebar mustache and slicked back chestnut hair. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Ugly, Terse, Secretive. Bonds: Religious, Adventurer. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Anthony Casilltenirra, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)12 (+1) 15 (+2)7 (-2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp. Sardonyx (60 gp). 1 Tanglefoot bags.


Social Check DCs


Raam Covert, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. His Stetson hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He enjoys reading and quiet.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Raam took refuge in the large cave and found the beat up greataxe and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Enemies, Nature. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Raam Covert, Male Tiefling Sorcerer 2
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)6 (-2) 15 (+2)12 (+1)
Skills Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 340 gp. 1 Climber’s kit.


Social Check DCs


Rosalind Ryoma, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman likes to wear yellow tank tops with tan skirt. Her blonde hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She used her abilities to travel the world and help people.

Motivation: Seeks redemption.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Bellfounder

Voice: Creaky witch voice

Attributes [hide]

Rosalind Ryoma, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)14 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Giant, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp.


Social Check DCs


Marastyr Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her red hair is still thick. She has brown eyes and a brown hat with a violet feather.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a wizard, Marastyr was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When Marastyr reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Artistic, Logical. Bonds: Attractive, Mentor, Military. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Marastyr Orcfoe, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 18 (+4)10 (+0) 11 (+0)6 (-2)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 90 gp.


Social Check DCs


Resh Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Bellfounder. He has black hair. His skin is flawless and his green eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Resh embodies much of what other species detest in the Half-Orcs. He is a font of random trivia from the lore and stories he has discovered

History: He was raised by priests from a young age. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Religious, Mentor. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Resh Deighton, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)8 (-1) 8 (-1)8 (-1)
Skills Athletics +5, Investigation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Torinn Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His whole body is exceptionally muscular. His crest, while still mostly white, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Weaver father left him crippled. He left for the east, certain he would find work there.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined, Justice. Flaws: Disease. Bonds: Immigrant, Attractive, Slave. Occupation: Slave Trader

Voice: growls and snarls, animalistic

Attributes [hide]

Torinn Shestendeliath, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 17 (+3)11 (+0)
Skills Intimidation +2
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 10 pp.


Social Check DCs


Melissa Shirley, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her golden hair down. Her eyes are likewise hazel.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Animals are drawn to her, and she is able to talk to them.

History: Born in the south to a Sage, Melissa learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Melissa was left her father's suit of armor and trained in its use and care. She has drifted from career to career and currently works as a Sage.

Motivation: Money/treasure; and a rival would like her out of the picture

Ideals: Gifted. Bonds: Criminal record, Job, Military, Rich. Occupation: Sage

Voice: Italian accent

Attributes [hide]

Melissa Shirley, Female Human Sorcerer 3
Medium (4'9") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)13 (+1) 13 (+1)8 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 3100 sp.


Social Check DCs


Wella Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She wears long strands of opal and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a skull on it. Her red hair is cut short with large spiked bangs in the front. Her face is covered beneath a completely black helmet.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She also is a firm believer in the womanly ideal.

History: When she was but 6 years old her parents immigrated from the south. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To prove her worth to the world.

Ideals: Persistence. Flaws: Impulsive. Bonds: Rich, Immigrant. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Wella Thorngage, Female Halfling Sorcerer 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)12 (+1) 9 (-1)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp. Golden yellow topaz (200 gp).


Social Check DCs


Rangrim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is an epitome of beauty. He has blonde hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. A true patriot, Rangrim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Addict. Bonds: Rich, Attractive, Military. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Rangrim Rumnaheim, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)14 (+2) 10 (+0)9 (-1)
Skills Performance +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs

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