Ahrim Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is smooth and relatively long. His half smiles and black eyes are beguiling and draw you in.
Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.
History: Ahrim was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Persistence. Flaws: Insane. Bonds: Attractive. Occupation: Spice Merchant
Voice: German accent
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1000 sp.
Azza Bright, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'2". She wears a lot of dark rich colors, with gold accents. She keeps her long red hair kept up in a rat tail. Her fierce black eyes like to dwell on things.
Personality: She is a Fletcher first and foremost. She believes firmly that knowledge should be universal. She is lazy, self-centered, vain, and jealous.
History: From birth she was tutored by a cruel and relentless mentor. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor.
Flaws: Selfish. Bonds: Attractive, Job, Mentor, Criminal record. Occupation: Fletcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Smoky quartz (50 gp).
Ar-Karo Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is generally shirtless and showing off his tattooed chest, marred by sweets. His hair is white and curly. His eyes are a pleasant brown.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ar-Karo took refuge in the large cave and found the beat up flail and armor he uses now. He has drifted from career to career and currently works as a Animal Trainer.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Ideals: Optimist. Flaws: Ugly, Racist, Insane. Bonds: Nature, Job. Occupation: Animal Trainer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'7") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 1500 sp.
Pelaios Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a black and grey robe with the hood down. He is muscular with a powerful set of arms. He wears a deerstalker hat to cover his moderate length red hair. His fierce gold eyes like to dwell on things.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Pelaios lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Dragonborn compassion; and his spouse's relatives view him with great suspicion
Flaws: Mundane, Racist. Bonds: Enemies, Family, Job. Occupation: Body Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Banded mail.
Vanuath Berevan, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is muscular with a powerful set of arms. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart from person to person.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Vanuath was born on a far western desert where he grew up under the tutelage of his mother, an expert Brewer. He now mingles about in high society.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Rich, Has a crush. Occupation: Brewer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 9 (-1) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 1 Banded mail.
Balam Entropy, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and carries rapiers. He wears a top hat to hide his balding. He has gleaming, smiling white eyes.
Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.
History: He was born in the north, but his parents moved at a very young age to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant. Occupation: Priest
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'7") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Sylvan, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Moss agate (13 gp).
Mamnen Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair, when down, is lengthy. He has a tattooed face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.
Motivation: An old rival family wants him found; and he has money and likes to spend it
Ideals: Optimist. Flaws: Hedonist, Addict. Bonds: Rich, Family. Occupation: Scribe
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp.
Zykroff Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and is dressed in earthy colors with a black and white handkerchief worn on her left side. Her gold crest is drawn into a tight pony tail with a dagger scrunchie. She wears a mask on her face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. The war was a terrible time for her, and Zykroff does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Zykroff was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better trade route.
Motivation: She desires power and/or immortality; and she has passion for adventuring and risk
Ideals: Athletic. Flaws: Shy, Depressed. Bonds: Military, Poor, Adventurer. Occupation: Adventurer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 8 (-1) | 8 (-1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Aquan
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Mella Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her blonde hair down. She has gleaming, smiling hazel eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mella took refuge in the large cave and found the beat up bow and armor she uses now. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She wants to get laid; and to settle down with her crush
Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Has a crush, Nature. Occupation: Barrister
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1000 cp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


