Cloak Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His brown fur is drawn into a tight pony tail with a dagger scrunchie. His half smiles and copper eyes are beguiling and draw you in.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: When he was but 8 years old his parents immigrated from the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by brigands. Cloak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Someone believes him a fraud; and many brigands want him driven away
Ideals: Optimist. Bonds: Attractive, Enemies, Immigrant. Occupation: Miner
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 pp.
Emma Copeland, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses like a well dressed Mason does. She has a very tight haircut. She has a tattooed face.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She never wears the same outfit twice, unless she absolutely has to.
History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mason work with an outfit from a few towns over. Mason work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has never given up on her painting dream.
Motivation: Wants to open a new tavern.
Ideals: Joker, Artistic, Entrepeneur. Bonds: Job. Occupation: Mason
Voice: Dark and ominous
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Artisan’s tools.
Rurik Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears brown cloth garments or leather armor. His silver hair is greasy and uncared for. He has a tattooed face.
Personality: This man loves poetry and to teach people poetry more than just about anything. He has a small toy that he constantly fidgets with.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: He loathes his own lifestyle.
Ideals: Artistic, Gifted. Flaws: Ugly, Addict, Depressed. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1 Superior lock.
Chad Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'10" and muscular, this northern man likes to wear violet tank tops with blue pants. His hair is chestnut and curly. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in the north, but his parents moved at a very young age to the east. He found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Insane, Fearful. Bonds: Immigrant, Adventurer. Occupation: Merchant
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Infernal, Goblin, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp. 1 Darkwood Shield.
Eloise Rodney, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is well dressed, but even with her fine clothing she looks run-down. She sports a flattop hair cut. Her thin eyebrows rest above her beady brown eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Revenge; and a deep hatred of goblins
Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Religious, Enemies. Occupation: Glassblower
Voice: Boston accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp. Eye agate (7 gp).
Pelt In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a cross on it. Her fur is white, silky, and of moderate length. Her face is covered beneath a completely black helmet.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Pelt was born with her father's beautiful face. Like her father and her sister before her, after school she went straight into learning to become a Carter. Recently she has begun working with bootleggers and crooks.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Carter
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 47000 sp. Violet garnet (800 gp).
Gorga Stanton, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears professional attire. She wears a feathered hat to hide her balding. She has a tattooed face.
Personality: While she acts the brute, she is far gentler than she would appear. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: The child of a Adventurer, who enjoyed hunting, Gorga was taken on many hunting expeditions. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently the stress of being a Seamstress has made it difficult for her to sleep.
Motivation: A strong sense of loyalty to Dwarven people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Seamstress
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Freshwater pearl (10 gp).
Nykkan Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his copper crest up. His face is scarred and worn.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.
Motivation: To reunite with his absent father; and doesn't want to be a blacksmith and was forced into it by his family
Flaws: Ugly, Depressed. Bonds: Military, Has a crush, Family. Occupation: Blacksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp.
Boddynock Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. His blonde hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A skeptical and narcissistic man, Boddynock's first love is himself. His second love is also himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He has worked as a Bellfounder like his father before him.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and further expansion of business
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Military, Job. Occupation: Bellfounder
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 350 gp.
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