Vaina Il-Song, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears a yellow shirt with thin tan vertical stripes and blue pants, she is not a threatening figure. She has no hair. Her face is covered beneath a completely black helmet.
Personality: She is witty, but her monotone delivery comes off as unnerving She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a Ploughman, her father struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and she has comitted a past crime that haunts her to this day
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Navigator
Voice: Posh accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. 1 Banded mail.
Engong Richie, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She has slicked back red hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Engong was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her arcane abilities were realized during a raid on her village. She tends to her Barkeep job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Nature, Job. Occupation: Barkeep
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 6 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp.
Tricking Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a pastel shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His brown fur is matted, messy, and big. He has several tiny amber earrings on each ear.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His mother raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: He is greedy.
Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Nature. Occupation: Server
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp. Amethyst (70 gp).
Nicor Chance, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear green tank tops with grey pants. He keeps his chestnut hair in a flapper bob. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He would rather hide behind his crafts than deal with other people.
History: He got into the Knight business at a young age. His father was a soldier and died while he was still young. Nicor was left his father's suit of armor and trained in its use and care. He has never given up on his singing dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job, Military. Occupation: Knight
Voice: Switch between two voices
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
Leaf Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy cinnamon fur. She wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. She has a hunchback. Her fur is cinnamon and curly. Her eyes are likewise copper.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She enjoys reading and quiet.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Money/treasure; and to share knowledge with the world
Ideals: Justice, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Beggar
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Grumbar Charlton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). During his travels, Grumbar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Grumbar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Grumbar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He feels threatened by others; and obtaining odd cultural elven artifacts is his passion
Flaws: Fearful, Disease. Bonds: Adventurer, Enemies. Occupation: Bowyer
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
Quick Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His orange fur is thinning but still full. His yellow eyes are slightly larger than normal.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He tends to his Miner job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and wants to open a new tavern
Ideals: Gifted, Philantrophist. Bonds: Poor, Debt, Job. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 190 gp.
Gorga Gracey, Female Half-Orc [Permalink]
Personal [hide]
Description: 6'5" and muscular, this southern woman dresses in white turtlenecks beneath a yellow coat with black slacks. Her hair is golden and curly. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She loves telling others what to do and how they should feel about things. She does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a wizard, Gorga was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She hasn't been sleeping well lately.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day
Ideals: Athletic, Opinionated. Flaws: Insomniac. Bonds: Mentor, Criminal record. Occupation: Mercenary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Tordek Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears grey cloth garments or leather armor. His golden hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is lazy, self-centered, vain, and jealous.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted martial powers by his dying sister.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Gifted, Impeccable. Flaws: Selfish. Bonds: Attractive, Enemies. Occupation: Doctor
Voice: Scratchy, weak
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Orc, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
