Rangrim Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair, when down, is lengthy. He has several tiny ruby earrings on each ear.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Optimist, Gifted. Bonds: Immigrant, Rich, Adventurer. Occupation: Guard
Voice: Farmer accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp. 1 Masterwork Common Melee.
Dalaba Munggen, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting clothing which further accentuates her frame. Her chestnut hair is lengthy and is close to two feet long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Dalaba was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She struck the Unemployed job and began her own company from there.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Attractive, Job, Poor, Adventurer, Enemies. Occupation: Unemployed
Voice: Stutters
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 3 (-4) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee -1 / 1d6-3, Ranged -2 / 1d6-4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1 Masterwork Common Melee.
Art Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red fur is greasy and uncared for. He has a dull look in his copper eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Animals are drawn to him, and he is able to talk to them.
History: Art was raised in a hard working conservative environment. His childhood dream was to be a Jeweler, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.
Motivation: Expand his business.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Banker
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 150 pp.
Elegant Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears professional attire. Beneath his clothing is a huge mess of scar tissue. He has styled his white fur well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Elegant is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Courier business.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He hasn't been sleeping well lately.
Motivation: He feels kind of lost in life.
Ideals: Persistence. Flaws: Insomniac, Depressed. Bonds: Attractive, Slave. Occupation: Courier
Voice: Scottish accent
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 200 sp. 1 Silk rope.
Wiggan Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear flannel. His hair is cut close to his head. His fierce green eyes like to dwell on things.
Personality: Wiggan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of northern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Server for hire.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Athletic, Artistic. Bonds: Job, Immigrant, Enemies. Occupation: Server
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 6 (-2) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. Coral (90 gp).
Nimble Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a colorful flower in her cinnamon fur. She has a dull look in her blue eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She has all her life been fascinated with painting.
History: She served in the navy to pay for her family's outstanding loans. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants nothing more than to rejoin the army; and sabotage a competitor
Ideals: Justice, Artistic. Bonds: Attractive, Military. Occupation: Cook
Voice: Irish accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 60 gp.
Shadow Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'4" has a big stupid grin on her face most of the time. She is wearing a perfectly clean shirt and pair of pants. Her fur is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Shadow hails from a village terrorized by orcs. Because her father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.
Ideals: Joker, Optimist. Flaws: Insane. Bonds: Attractive, Enemies, Immigrant. Occupation: Barkeep
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 5000 cp. 1 Chain shirt.
Geoffrey Middleton, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He is bristling with hidden weapons, mostly ceremonial daggers and monstrous two handed axes. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His green eyes peer out from beneath his small brown hat.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born into a rich family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now mingles about in high society.
Motivation: He is a bit of a kleptomaniac; and he is greedy
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Rich. Occupation: Spy
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp.
Vondal Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his grey robe and has his greataxe always slung over his shoulder. He has a long auburn beard with little hanging trinkets. He wears an eyepatch.
Personality: He has a massive crush on the younger sibling of the Bellfounder who has hired him part-time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vondal took refuge in the large cave and found the beat up greataxe and armor he uses now. After a long history of fighting, Vondal and his spouse have recently divorced.
Motivation: Wants his loneliness to end; and he has a crush on the local cartwright
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Nature. Occupation: Bellfounder
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 pp. Obsidian (8 gp). 1 Darkwood Buckler.
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