Fragrant Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears an entirely brown suit with black socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His white fur is drawn into a tight pony tail with a dagger scrunchie. His eyes, though not visible through his cowl, are yellow.
Personality: He is extraordinarily eccentric. He believes the world needs to unite to get rid of dire rats once and for all.
History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud
Ideals: Gifted. Flaws: Insane. Bonds: Enemies, Nature, Military. Occupation: Assassin
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 110 gp. Obsidian (15 gp). Malachite (15 gp). Golden pearl (40 gp). 1 Darkwood Buckler.
Margery Graeme, Female Human [Permalink]
Personal [hide]
Description: She wears just a brown suit. Her skin is fair and her fingers are delicate and long. Her broad hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a massive crush on the younger sibling of the Jeweler who has hired her part-time. A true patriot, Margery would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: The child of northern immigrants she idolized her mother. She helped her mother out around the business and became quite the natural. She became a Jeweler soon after.
Motivation: Wants to open a new tavern.
Flaws: Ugly. Bonds: Has a crush, Military, Immigrant, Job. Occupation: Jeweler
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1700 sp. 2 Tanglefoot bags.
Eleanor Barton, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'0" and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her brown hair up in a very large beehive style do. Her fierce green eyes like to dwell on things.
Personality: She has a massive crush on the younger sibling of the Carpenter who has hired her part-time. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: When she was but 5 years old her parents immigrated from the south. She was an athlete and attended two major summer competitions. She never won. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She has a crush on the local Mortician; and she's in love
Ideals: Athletic. Flaws: Secretive. Bonds: Poor, Has a crush, Immigrant. Occupation: Carpenter
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 6 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp. 1 Masterwork Uncommon Weapon.
Elama Zhou, Female Half-Elf [Permalink]
Personal [hide]
Description: She is typically in her Doctor uniform. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She would rather hide behind her crafts than deal with other people.
History: Gifted from a young age, Elama studied abroad. Like her father and her sister before her, after school she went straight into learning to become a Doctor. She's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and balancing her hectic life and new doctor responsibilities is difficult
Ideals: Impeccable, Artistic, Gifted. Flaws: Shy. Bonds: Job. Occupation: Doctor
Voice: Low range voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp.
Verna Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it. She is muscular with a powerful set of arms. Her hair is red and curly. Her eyes are green.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is obsessed with a lost civilization.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Baker arts, while her father instructed her in etiquette, music and courtly manner. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants to meet her childhood hero
Ideals: Persistence. Bonds: Adventurer, Rich, Family, Slave. Occupation: Baker
Voice: Breathy voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp.
Trail Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 4'9". She likes to wear darkened spectacles and heavy clothing, no matter the weather. She keeps her long brown fur kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born blind and as such lacked many opportunities for work. Through the years after Trail was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Trail's mother didn't care for her much, and the feeling was mutual. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and she is not mentally stable, and does not behave rationally
Flaws: Insane, Antagonistic, Shy, Disease. Bonds: Job. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 5 (-3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 gp.
Glim Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This northern man wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His clothes are grease stained in places. His black hair is cut short with large spiked bangs in the front. He has a dull look in his violet eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a great chef.
History: He got into the Stylist business at a young age. Brilliant and gifted he never wanted to apply himself. He became a Stylist soon after.
Motivation: Balancing his hectic life and new Stylist responsibilities is difficult.
Ideals: Joker, Gifted. Bonds: Poor, Immigrant, Job. Occupation: Stylist
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Zook Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears tan cloth garments or leather armor. His white hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He comes from a rich southern family. He moved from fad to fad and when he turned 15 he discovered poetry. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and retire the richest man in the south
Ideals: Entrepeneur, Artistic. Flaws: Insomniac, Antagonistic. Bonds: Rich. Occupation: Roofer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp.
Lamlis Runghold, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow armored body suit, with a simple white line shooting up and back down. He carries with him a set of shortspears on his belt, each one with a opal on the hilt. He has a very tight haircut. His amber eyes are slightly larger than normal.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Lamlis was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Glassblower for hire.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Glassblower
Voice: Squeaky
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Red garnet (70 gp).
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