Dynamic Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy orange fur. His eyes are likewise yellow. His teeth are white and perfect.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is able to make almost anything out of random pieces of junk.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He was granted arcane powers by his dying brother.
Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Optimist, Gifted. Bonds: Attractive, Slave. Occupation: Bellfounder
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Astar Hope, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears black trousers with yellow and grey striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His brown hair has been sun bleached extensively. His silver unseeing eyes seem to look past you.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is skeptical of what others tell him and is slow to trust.
History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's repulsed by the PC; and half-orc compassion
Ideals: Entrepeneur. Flaws: Disease, Antagonistic, Shy, Racist. Occupation: Assassin
Voice: Raspy
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. 1 Masterwork Common Melee.
Charles Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in violet turtlenecks beneath a brown coat with black slacks. He has a moderate pudge and is not very fit. His blonde hair is knotted and matted. He wears large thick round spectacles.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.
History: Charles was born in the north. At a young age he loved to build and create. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. Days after completing his studies, news broke out that his hometown was attacked by giants. Charles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Many giants want him driven away.
Ideals: Persistence, Gifted. Bonds: Enemies. Occupation: Bellfounder
Voice: French accent
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 2700 sp.
Two Llamas In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing a long, brown, dusty cloak. Her fur is red, silky, and of moderate length. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Always inclined to offer people food she seems plenty friendly. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Many gnolls want her driven away; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Poor, Guardian, Enemies. Occupation: Architect
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 5000 cp.
Althaea Mellegaard, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a violet tunic with black highlights, and long grey pants that bunch up around her shoes. Her brown hair is cut short with large spiked bangs in the front. She has a dull look in her blue eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a great chef.
History: She is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Althaea took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Insane, Secretive. Bonds: Adventurer, Rich. Occupation: Ruler
Voice: Stutters
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 3000 cp. Jet (160 gp). 1 Masterwork Common Ranged Weapon.
Vistra Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is bald on top and has large white tufts of hair around her ears. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Energy wise she seems alert and responsive.
History: Vistra was born in the west. At a young age she loved to build and create. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Vistra and her spouse have recently divorced.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Athletic, Professionalism, Persistence. Flaws: Ugly, Antagonistic. Occupation: Miner
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Gildmak Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many brown ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and find a way to reverse the transformation of his sister
Ideals: Opinionated. Flaws: Ugly, Fearful, Disease. Bonds: Family, Debt. Occupation: Carpenter
Voice: Farmer accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 140 gp.
Akta Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear black clothing when she does not wear armor, and she perpetually has her flail ready. Her hair is brown, silky, and of moderate length. Her silver eyes dart from person to person to random spaces in the air.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She's repulsed by the PC.
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Body Guard
Voice: Russian accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 20 (+5) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. 1 Masterwork studded leather.
Silent Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His black fur is kept up in a ponytail inside a broad hat. He wears round tiny glasses practically rammed into his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a Herbalist, his mother struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Stylist soon after.
Motivation: He is unsatisfied with his job; and he feels that his past leaves him morally obligated to help
Bonds: Poor, Job, Adventurer, Nature, Criminal record. Occupation: Stylist
Voice: Stutters
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
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