Seere Hope, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She has the majority of her body covered in plate. She wears her brown hair up. Her ears are large.
Personality: Seere wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She takes great joy in being the best Sellsword in town.
History: She got into the Sellsword business at a young age. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's also a talented Bookbinder, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Sellsword responsibilities is difficult; and she is unsatisfied with her job
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Job. Occupation: Sellsword
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 8 (-1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 190 gp.
Herleva Davenport, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing a perfectly clean shirt and pair of pants. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Herleva was raised in a hard working conservative environment. Herleva liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by goblins. Herleva was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: She is compelled to act according to her religious beliefs; and further expansion of business
Ideals: Joker. Bonds: Attractive, Enemies, Job, Nature, Religious. Occupation: Spice Merchant
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon, Infernal, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Moonstone (70 gp).
Vorka Kent, Female Half-Orc [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her auburn hair is braided into rings. Her face is scarred and worn.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Rich, Adventurer. Occupation: Tailor
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 20 gp. Brown-green garnet (60 gp).
Tervaround Beren, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is auburn and curly. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: Her tongue was cut out and she uses sign language. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Tervaround lived on a farm with her mother, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their son. She worked as a Armorer, and she later adopted a second son.
Motivation: An old rival family wants her found; and to unite with her brother
Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Family. Occupation: Armorer
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 17 (+3) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 80 gp. 3 Holy water.
Howard High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a crossbow on his belt. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy blonde hair. His ears are large.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Artistic, Joker. Flaws: Ugly. Bonds: Rich. Occupation: Courier
Voice: Slow speaker
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Vicky Walpole, Female Human [Permalink]
Personal [hide]
Description: She wears baggy grey pantaloons and a black scarf. Her auburn hair is cut short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Sold as a small child to a brothel owner, Vicky was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken as a slave by a traveling circus and forced to perform She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Flaws: Shy, Fearful. Bonds: Attractive, Mentor, Slave. Occupation: Server
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Common Melee.
Dain Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He sports grey clothing, slightly heavier than average wear. He has done his best to style his blonde hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born at the edge of vast mountains. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by illithids. Dain was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: His spouse's relatives view him with great suspicion; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Logical. Flaws: Impulsive. Bonds: Nature, Enemies, Family. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Druidic, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. 2 Holy water.
Seddit Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a slight overbite and is overall scrawny. Her broad hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born at the edge of vast forest. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Architect
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 6 (-2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp. 2 Thunderstones.
Meriele Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. With bright red hair. Her gray eyes are passionate and lively.
Personality: Abrasive and pushy, she has a hard time making friends. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Animal Trainer, who enjoyed hunting, Meriele was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Meriele took refuge in the ruined castle and found the beat up longbow and armor she uses now. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Joker. Flaws: Antagonistic, Secretive. Bonds: Nature, Adventurer. Occupation: Dilettante
Voice: American accent
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 11 (+0) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Terran, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Heavy steel shield.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

