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NPC Generator

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Advanced [show]


Shane Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a flail on his belt. He carries with him a set of flails on his belt, each one with a amethyst on the hilt. His red hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Shane lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Shane was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Shane's mother didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: Regain custody of his daughter; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Shane Chance, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp.


Social Check DCs


Olunt Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a butterfly on it. His black hair, when down, is lengthy. His ears are large.

Personality: He has always had a great fascination with Dragonborn culture. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and dragonborn compassion

Flaws: Ugly, Racist, Insane. Bonds: Immigrant, Nature. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Olunt Goblinbane, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Rosamund Walpole, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her white hair is lengthy. Her eyes are green and catlike.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born in a small desert village. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: An old rival family wants her found; and doesn't want to be a herbalist and was forced into it by her family

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Nature, Family. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Rosamund Walpole, Female Human Sorcerer 1
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp. Black velvet mask with numerous citrines (180 gp).


Social Check DCs


Bardryn Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a brown tunic with blue highlights, and long grey pants that bunch up around her shoes. Her black hair, when down, is lengthy. Her ears are large.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is afraid of women and trembles around them

History: She was born a particularly ugly child, much to the horror of her parents. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her absent mother; and an old rival family wants her found

Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant, Nature, Family. Occupation: Shepherd

Voice: Old Prospector

Attributes [hide]

Bardryn Silveraxe, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)11 (+0) 11 (+0)9 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp.


Social Check DCs


Tricking Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her fur is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Confrontational and typically high on some drug or another. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was raised in a island tribe. Tricking liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now owns her own business.

Motivation: Expand her business.

Flaws: Insomniac, Addict. Bonds: Immigrant, Job, Nature. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Tricking Of Claws, Female Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 7 (-2)14 (+2)
Skills Medicine +0, Nature +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 230 gp. Black pearl (500 gp). Hematite (6 gp). Carnelian (70 gp). 1 Masterwork studded leather.


Social Check DCs


Werydd Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a cross on it. Her golden hair has been sun bleached extensively. This blue eyed northerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Werydd isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is lazy and tries to find solutions quickly.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She then took over the family business and is one of the better Baker for hire.

Motivation: Nothing but the best is good enough for her; and further expansion of business

Ideals: Impeccable. Flaws: Lazy. Bonds: Nature, Job. Occupation: Baker

Voice: German accent

Attributes [hide]

Werydd Orcfoe, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 16 (+3)10 (+0)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Goblin, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 50 gp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Gûnd Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tattered old clothes. He wears his chestnut hair down. He has gleaming, smiling gray eyes.

Personality: His tongue was cut out and he uses sign language. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and retire the richest man in the north

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Server

Voice: Slurs words

Attributes [hide]

Gûnd Gracey, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)12 (+1) 7 (-2)3 (-4)
Skills Insight +0, Persuasion -2
Senses Passive Perception 8
Languages Common, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 gp. Brown-green garnet (70 gp).


Social Check DCs


Dustin Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. He is portly but not overly obese. His hair is chestnut and curly. His green eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Entrepeneur. Bonds: Slave, Adventurer. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Dustin Heiser, Male Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp. Silver chalice with lapis lazuli gems (120 gp).


Social Check DCs


Vadania Teinithra, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her auburn hair up in a very large beehive style do. Her amber eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Sold as a small child to a necromancer, Vadania was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She has never given up on her writing dream.

Motivation: Marry her sister to traveling adventurers.

Ideals: Joker, Artistic, Gifted. Bonds: Family, Mentor. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

Vadania Teinithra, Female Elf Sorcerer 1
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)10 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs

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