Helen Hill, Female Half-Elf [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is bristling with hidden weapons, mostly longbows and lances. Her brown hair is wavy and long. Her gray eyes dart from person to person.
Personality: Overbrimming with self-confidence, Helen isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Impeccable, Gifted. Bonds: Attractive, Criminal record, Adventurer. Occupation: Carter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 gp.
Sekhmet Flaw, Female Tiefling [Permalink]
Personal [hide]
Description: She is dressed in an above average manner, and she perpetually has her sai ready. She keeps her long brown hair kept up in a rat tail. She is baby faced.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She's repulsed by the PC; and she desires power and/or immortality
Ideals: Fighting. Flaws: Secretive, Hedonist, Antagonistic. Bonds: Attractive. Occupation: Bowyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan, Druidic, Goblin
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 230 gp.
Naill Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor. He has a slight overbite and is overall scrawny. He wears his silver hair up. His ears are large.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As long as the job gets done he does not care how it got done.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Naill was born on a far southern island where he grew up under the tutelage of his mother, an expert Map Maker. He inherited the family business which he has now maintained for 15 years.
Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Military. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp. 1 Masterwork Common Melee.
Callie Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a custom-built plate barding that's adorned with red lining and desert motifs. Her white hair is heavily combed to the left. She has a dull look in her amber eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born at the edge of vast mountains. There was a wharf not far from home where she often wandered off to fish. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is greedy; and seeks redemption
Ideals: Optimist, Justice. Bonds: Nature, Criminal record, Rich. Occupation: Adventurer
Voice: Hissing voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp.
Art Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'7" southern woman, she wears a pastel costume with the symbols of strength on her torso. Her orange fur is greasy and uncared for. Her ears are large.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She pushes her goals aggressively. She is also a coward if confronted.
History: She comes from a rich southern family. She was an apprentice working in her father's forge. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job; and she is wracked by social anxiety
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Marshal
Voice: Raspy
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp.
Sun Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a brown tunic with pastel highlights, and long blue pants that bunch up around her shoes. She has a penchant for wearing a ring with an oversized opal on her left hand. She has yellow fur. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her yellow eyes.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Sun was raised in a hard working conservative environment. A gifted student she started as a Architect, but she got bored and became a Banker. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality.
Ideals: Logical. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Banker
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 7 (-2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Average lock.
Left-Handed Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. His lavender fur is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise copper.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Left-Handed lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 7 years.
Motivation: To reunite with his absent father; and wants to open a new tavern
Ideals: Artistic. Bonds: Attractive, Job, Family. Occupation: Tailor
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 700 sp.
Senteq Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. His long red hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.
History: Senteq was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor.
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Carter
Voice: Draws out vowels
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 90 gp. 1 Masterwork Uncommon Weapon.
Robbie Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by chocolates. Her moppish blonde hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are violet.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Robbie grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Robbie. She has recently gotten a pet goose that steals things from people.
Motivation: She's repulsed by the PC.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Map Maker
Voice: Breathy voice
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
