Jade Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a pastel costume with the symbols of death on her torso. Her orange fur has been sun bleached extensively. She has a tattooed face.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She never wears the same outfit twice, unless she absolutely has to.
History: She was born at the edge of vast forest. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Detective
Voice: American accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1500 sp. Rose (20 gp). 1 Masterwork Common Melee.
Ekemon Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His hair is purple and curly. His red unseeing eyes seem to look past you.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of eastern immigrants he idolized his father. He helped his father out around the business and became quite the natural. He's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Persistence. Flaws: Disease, Fearful. Bonds: Immigrant, Job. Occupation: Blacksmith
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Orla Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan cloak and cross-gartered brown stockings. She carries with her a set of clubs, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her hair, while still mostly auburn, has prominent grey streaks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: The child of eastern immigrants she idolized her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the east, certain she would find work there.
Motivation: A strong sense of loyalty to Dragonborn people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Marshal
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp. 1 Everburning torch.
Morana Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she dresses in brown turtlenecks beneath a grey coat with white slacks. Her hair is golden, silky, and of moderate length. Her eyes are hazel and she is always smoking a pipe.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. Animals are drawn to her, and she is able to talk to them.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Revenge; and a deep hatred of illithids
Ideals: Gifted, Artistic. Bonds: Attractive, Enemies. Occupation: Fisher
Voice: Low range voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Maynild Mitchell, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears bulky brown painted plate armor. Her auburn hair is still thick. Her blue eyes peer out from beneath her wide-brimmed brown hat.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She served in the navy to pay for her family's outstanding loans. She moved from fad to fad and when she turned 15 she discovered painting. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero.
Ideals: Joker, Artistic. Bonds: Poor, Adventurer, Military. Occupation: Spy
Voice: Posh accent
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 200 gp.
Azaki Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in earthy colors with a tan and yellow handkerchief worn on his left side and is in decent physical shape. His long brown hair is drawn into a two foot long braid. This brown eyed southerner is not easily forgotten.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with vampirism at a very young age, Azaki has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To find somewhere to settle down.
Ideals: Disciplined. Flaws: Mundane, Disease. Bonds: Rich. Occupation: Cook
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points -1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 5 (-3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 9000 cp.
Guy Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear yellow pants and tee shirts. He wears his golden hair up in a very large beehive style do. His eyes are hazel.
Personality: He is very quiet and rarely speaks above a whisper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants his loneliness to end; and he has a crush on the local healer
Ideals: Extrovert. Flaws: Shy. Bonds: Immigrant, In love, Has a crush. Occupation: Carter
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp.
Mreksh Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his black crest down. His eyes are likewise gold. His teeth are white and perfect.
Personality: Mreksh is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. After a long history of fighting, Mreksh and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and meet up once more with his childhood friend
Flaws: Depressed, Impulsive, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 6000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Ootah Webley, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses in black turtlenecks beneath a brown coat with green slacks. She is physically well-built. Her white hair is matted, messy, and big. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Ootah enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dilettante arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Ugly, Mundane, Hedonist. Bonds: Rich. Occupation: Dilettante
Voice: Russian accent
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!