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NPC Generator

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Advanced [show]


Flask In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of shortbows on his belt, each one with a ruby on the hilt. His fur is black and curly. This blue eyed southerner is not easily forgotten.

Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Flask was born the youngest of three triplets. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent mother; and doesn't want to be a guard and was forced into it by his family

Ideals: Fighting. Flaws: Fearful. Bonds: Adventurer, Job, Family. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Flask In the Storm, Male Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)14 (+2) 6 (-2)7 (-2)
Skills Animal Handling +0, Religion +4
Senses Passive Perception 8
Languages Common, Gnoll, Auran
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 130 gp. Black pearl (600 gp). Chalcedony (60 gp).


Social Check DCs


Thea Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing colorful clothing, dressed as a Barkeep. Her blonde hair is cut short with large spiked bangs in the front. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Thea is depressed about a lot of things. She tends to be a nihilist. She is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Thea studied abroad. Through the years after Thea was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Thea's mother didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels the way she acts is they only way to get by in the world; and she loathes her own lifestyle

Ideals: Gifted, Impeccable. Flaws: Depressed, Antagonistic, Mundane. Bonds: Immigrant. Occupation: Barkeep

Voice: Timid voice

Attributes [hide]

Thea Jamjar, Female Halfling Sorcerer 4
Small (2'10") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 13 (+1)8 (-1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: Just what you see.


Social Check DCs


Diggory York, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his brown robe and has his axe always slung over his shoulder. His silver hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he would like to get married and retire

Ideals: Passionate, Logical. Flaws: Secretive. Bonds: Poor. Occupation: Baker

Voice: Laughs frequently while speaking

Attributes [hide]

Diggory York, Male Human Sorcerer 2
Medium (6'5") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)18 (+4) 11 (+0)9 (-1)
Skills Perception +2, Religion +6
Senses Passive Perception 16
Languages Common, Abyssal, Terran, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 380 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Paelias Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His chestnut hair, when down, is lengthy. His amber eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Impeccable. Flaws: Insane, Ugly, Insomniac. Bonds: Job. Occupation: Roofer

Voice: Posh accent

Attributes [hide]

Paelias Caerdonel, Male Elf Sorcerer 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 6 (-2)11 (+0) 10 (+0)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp.


Social Check DCs


Don Kent, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a necromancer, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Mentor. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Don Kent, Male Human Sorcerer 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Fistula Cornish, Female Half-Orc [Permalink]

Personal [hide]

Description: She typically wears black cloth garments or leather armor. She carries a battered shortspear and tarnished pickaxe as well. She has no hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born a particularly ugly child, much to the horror of her parents. A freak accident while working with her Weaver father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting. Flaws: Ugly, Addict, Disease. Bonds: In love. Occupation: Carter

Voice: Old Prospector

Attributes [hide]

Fistula Cornish, Female Half-Orc Sorcerer 2
Medium (6'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Wella Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'9". She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and her gloved hand is found clutching a ceremonial dagger. Her brown hair is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She has always had a great fascination with Dwarven culture. She receives visions of the future at random moments

History: Wella was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Wella took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. Due to her spouse's obsession with being a Bowyer they were divorced and she won custody of their son. She worked as a Stableman, and she later adopted a second son.

Motivation: An old rival family wants her found.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Family, Nature. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Wella Whispermouse, Female Halfling Sorcerer 2
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)6 (-2) 12 (+1)9 (-1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp. Moss agate (15 gp). 3 Thunderstones.


Social Check DCs


Oppah Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her silver hair is cut short with large spiked bangs in the front. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a great chef.

History: Oppah was born the youngest of three triplets. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 4 years later her spouse died after the birth of her son. Heartbroken, Oppah never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: To unite with her sister; and wants to raise her children well

Ideals: Optimist, Gifted. Bonds: Attractive, Family, In love. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Oppah Oomtrowl, Female Gnome Sorcerer 2
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Silver pearl (150 gp). Jade (150 gp).


Social Check DCs


Quespa Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a faded coat and loose pants complete with top hat. Her red crest is knotted and matted. Her eyes are red.

Personality: She will rave to anyone who will listen. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a Brewer, her mother struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shepherd work with an outfit from a few towns over. Shepherd work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Shepherd job and began her own company from there.

Motivation: To reunite with her absent mother; and regain custody of her son

Flaws: Ugly, Insane. Bonds: Family, Poor, Job. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Quespa Yarjerit, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Athletics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp. 1 Chain shirt.


Social Check DCs

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