Oloric Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time, marred by beers. His blonde hair is long and unkept. His eyes are amber and catlike.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A powerful slaver made him what he is. He worked as a nervous Servant and found it very stressful. He struck the Servant job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Mentor, Job. Occupation: Servant
Voice: Spits and sputters
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp.
Sammal Love, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He likes to wear ponchos typically of a light green in addition to tight pants. His chestnut hair is lengthy. His eyes are likewise silver. His teeth are yellowed and unaligned.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born in the east to a Marshal, Sammal learned a great deal about his mother's area of expertise. Sammal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Sculptor, but doesn't like to broadcast it.
Motivation: He loathes his own lifestyle; and his relatives are trying to arrange a marriage
Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Family, Job, Nature. Occupation: Marshal
Voice: Squeaky
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1000 cp.
Dabbledob Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright tan suits and hats. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: He is fixated on the number 97. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Dabbledob was born the youngest of three triplets. His first spouse was a Soapmaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Family, Religious. Occupation: Mercenary
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp. Sapphire pendant on gold chain (500 gp). Finely wrought small gold bracelet (30 gp). 2 Smokesticks.
Tyna Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a white vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her job bores her to no end. She has decided to make it more interesting.
History: She served in the navy to pay for her family's outstanding loans. Tyna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She used her abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Criminal record, Military. Occupation: Shepherd
Voice: Mousy voice
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1100 sp.
Nora Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head, and carries halberds. With bright red hair. Her face is scarred and worn.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Nora was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. She left for the west, certain she would find work there.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Dilettante
Voice: Old thin voice
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp.
Eran Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a slight overbite and is overall scrawny. Sporting a blonde mohawk this woman's hair draws a lot of attention. She tend to wears goggles to shield her eyes.
Personality: She is happy with her job as a Architect. She turns her eye from what people do, preferring to live and let live. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently she has begun working with bootleggers and crooks.
Motivation: Doesn't want to be a Architect and was forced into it by her family; and balancing her hectic life and new architect responsibilities is difficult
Flaws: Antagonistic. Bonds: Job, Rich, Criminal record, Family. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 380 gp. 2 Smokesticks.
Rimple Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This northern man wears many layers of old clothing at all times. His clothes are grease stained in places. He keeps his long chestnut hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with dancing.
History: Rimple was born in the north. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered dancing. He ran away from his former home and has been making his living as a Mercenary for the past few years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 16 (+3) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 sp. Red garnet (110 gp). Rhodochrosite (5 gp). 1 Masterwork Common Ranged Weapon.
Percival Axton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears professional attire. His silver hair is kept up in a ponytail inside a Stetson hat. He has gleaming, smiling brown eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He works hard and plays hard.
History: He was born at the edge of vast forest. His mother took him hunting and taught him how to get in the mind of other creatures. He's also a talented Beggar, but doesn't like to broadcast it.
Motivation: Further expansion of business; and to be a beggar again
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Job, Nature. Occupation: Bounty Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. 1 Banded mail.
Lavinia Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She is physically well-built. Her white hair is lengthy and is close to two feet long. She has a tattooed face.
Personality: She is a Cartwright first and foremost. She believes firmly that knowledge should be universal. She invites people to come help in her community garden.
History: Born to a Knight, her mother struggled to pay the bills. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has set out to sabotage the competition.
Motivation: Gnomish compassion; and she is unsatisfied with her job
Ideals: Philantrophist. Flaws: PTSD, Racist. Bonds: Job, Poor. Occupation: Cartwright
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
