Orla Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination, and she perpetually has her flail ready. Her hair is cut close to her head. She is baby faced.
Personality: She is almost excessively polite to everyone, even when angry. She is lazy, self-centered, vain, and jealous.
History: Born to a poor family in the city she treasured whatever gifts she got. Orla was born on a far southern desert where she grew up under the tutelage of her father, an expert Guard. She left for the south, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Poor, Immigrant. Occupation: Guard
Voice: Pronounces O like U
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 3000 cp.
Taklinn Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a dagger on it. His white hair is heavily combed to the left. He has gleaming, smiling blue eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He comes from a rich southern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He has drifted from career to career and currently works as a Soapmaker.
Motivation: He is greedy.
Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Rich, Job. Occupation: Soapmaker
Voice: Mousy voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Rose (50 gp).
Snafû Tenley, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his black hair well, parting it to the left. His eyes are likewise green.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses divination through singing.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away
Ideals: Optimist, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Weaver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 14 (+2) | 6 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 gp.
Shifting Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of strength around his neck, and a shortbow on his belt. He has done his best to style his yellow fur to look like a famous performer. His eyes are hazel and he is always smoking a pipe.
Personality: He dislikes all the random violence that takes place in the north. He also is a firm believer in the manly ideal.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Ideals: Fighting, Pacifist. Flaws: Ugly, Impulsive, Mundane. Occupation: Spice Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Cloth of gold vestments (30 gp).
Mara Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is dressed in earthy colors with a violet and brown handkerchief worn on her right side. Her white hair is kept up in a ponytail inside a top hat. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in the north her family was never financially stable. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has set out to sabotage the competition.
Motivation: To pay off her debts; and she'd like to take her coworkers down a peg
Ideals: Opinionated, Philantrophist. Bonds: Attractive, Poor, Job, Debt. Occupation: Roofer
Voice: Farmer accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Pyntle Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. Her blonde hair is drawn into a tight pony tail with a cross scrunchie. Her eyes, though not visible through her cowl, are blue.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. When she's not drinking or sleeping the drinks off, she's doing writing.
History: Born in the west to a Performer, Pyntle learned a great deal about her father's area of expertise. Pyntle abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Nothing but the best is good enough for her; and balancing her hectic life and new performer responsibilities is difficult
Ideals: Artistic, Impeccable. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Performer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 15
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Infernal, Terran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
Gorbundus Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His scarlet crest is lengthy. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is almost excessively polite to everyone, even when angry. As long as the job gets done he does not care how it got done.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Gorbundus took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Marry his brother to traveling adventurers.
Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Bounty Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Ombul Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. He carries a battered nunchaku and tarnished mace as well. He has wavy auburn hair. His eyes, though not visible through his cowl, are gray.
Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Painter arts, while his mother instructed him in etiquette, music and courtly manner. Ombul was born on a far eastern plains where he grew up under the tutelage of his father, an expert Painter. After months of barely getting by, Ombul managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Sabotage a competitor; and balancing his hectic life and new painter responsibilities is difficult
Ideals: Fighting. Flaws: Insane. Bonds: Rich, Job, Criminal record, Immigrant. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp.
Maiathah Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue shirt with thin black vertical stripes and white pants. She carries with her a set of warhammers, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her hair is long and auburn with streaks of silver, and is pulled back with small blue clips. She wears an eyepatch.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a minor phobia of water and hates getting wet.
History: Her father raised her in a mountain cabin. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maiathah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels threatened by others
Ideals: Fighting. Flaws: Ugly, Emotional, Fearful. Bonds: Nature. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp. 2 Alchemist’s fire.
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