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NPC Generator

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Advanced [show]


Drogo Mori, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, constantly wearing a brown suit, green shirt, and blue tie. His hair is red, silky, and of moderate length. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: He hates Humans with a passion. As such he is filled with self loathing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Drogo has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Half-Orc people; and he is currently in port desperately looking for someone to get him out

Flaws: Racist, Disease. Bonds: Poor, Attractive, Slave. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Drogo Mori, Male Human Sorcerer 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)16 (+3) 16 (+3)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 13
Languages Common, Goblin, Draconic, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 70 gp.


Social Check DCs


Mary Beitz, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has no hair. Her face is scarred and worn.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born in a small mountains village. She dropped out of school to support her sick father, and resented it. She has been saving her money to try and buy her sister's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a masseuse and was forced into it by her family

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Nature, Family. Occupation: Masseuse

Voice: Irish accent

Attributes [hide]

Mary Beitz, Female Human Sorcerer 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)8 (-1) 14 (+2)11 (+0)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Edge Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears skinny pants and wears a pastel and white robe with the hood down. His brown fur is still thick. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a island tribe. He helped his father out around the business and became quite the natural. He struck the Weaver job and began his own company from there.

Motivation: Expand his business; and balancing his hectic life and new weaver responsibilities is difficult

Bonds: Attractive, Job, Nature, Immigrant. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Edge Wind, Male Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 17 (+3)11 (+0)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 230 gp. 1 Everburning torch.


Social Check DCs


Oren Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears tattered old clothes. His left hand appears badly burned and disfigured. His long blonde hair is drawn into a two foot long braid. His thin eyebrows rest above his beady hazel eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help; and he is greedy

Flaws: Ugly, Cynical, Shy, Disease. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Oren Birkenhead, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills Athletics +6, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp.


Social Check DCs


Sweet Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and red, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. He sports a flattop fur cut. His yellow eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Athletic, Logical. Flaws: PTSD. Bonds: Rich, Adventurer. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sweet Buttons, Male Tabaxi Sorcerer 3
Medium (6'10") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)11 (+0) 16 (+3)12 (+1)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 80 pp. Sard (40 gp). Citrine (40 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Werydd Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears rags and sports a simple walking cane. Her red hair, when down, is lengthy. She wears large thick round spectacles.

Personality: She has a massive crush on the younger sibling of the Gardener who has hired her part-time. A true patriot, Werydd would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her mother raised her in a mountain cabin. Werydd abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: A need for knowledge about a nearby landmark.

Bonds: Poor, Attractive, Has a crush, Military, Nature, Adventurer. Occupation: Gardener

Voice: French accent

Attributes [hide]

Werydd Balderk, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 pp.


Social Check DCs


Left-Handed Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brown fur is long and unkept. Her eyes are copper.

Personality: She speaks before she thinks and is too direct. She also has developed a complete distrust of the Bricklayer profession.

History: A powerful wizard made her what she is. She has chosen to use the inheritance that was left to her frivolously. She's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Map Maker responsibilities is difficult; and she has money and likes to spend it

Flaws: Ugly, Impulsive. Bonds: Rich, Job, Mentor. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Left-Handed Of Clay, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 190 gp.


Social Check DCs


Uraim Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. His hair is blonde, silky, and of moderate length. His eyes are amber and catlike.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is lazy and tries to find solutions quickly.

History: His father raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: Half-Elven compassion; and an old rival family wants him found

Flaws: Racist, Lazy. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Dilettante

Voice: Speaks with squeezed throat

Attributes [hide]

Uraim Bofdann, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)12 (+1) 18 (+4)11 (+0)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs


Oren Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of morningstars on his belt, each one with a amber on the hilt. His hair, while still mostly red, has prominent grey streaks. This green eyed southerner is not easily forgotten.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south to a Shepherd, Oren learned a great deal about his mother's area of expertise. Oren abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Ideals: Fighting, Logical. Bonds: Attractive, Job, Adventurer. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Oren Fastfoot, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 800 sp.


Social Check DCs

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