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NPC Generator

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Advanced [show]


Robert Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with white and grey striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. His blonde hair is braided into rings. His face is scarred and worn.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Optimist, Joker. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Blakeley, Male Human Sorcerer 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)4 (-3) 7 (-2)14 (+2)
Skills Nature -1, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Dalaba Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing a perfectly clean shirt and pair of pants. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are a pleasant gray.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She always tries to repair and not replace. It was this mentality that drove her into the Barkeep business.

History: She was born in the north, but her parents moved at a very young age to the west. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Barkeep like her father before her.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Persistence. Bonds: Attractive, Immigrant, Job. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Dalaba Sympony, Female Gnome Sorcerer 1
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Tawna Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she very much looks the part of a Spy. She keeps her white hair in a flapper bob. She wears round tiny glasses practically rammed into her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Tawna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has achieved small success as a Spy.

Motivation: To end her boredom; and sabotage a competitor

Ideals: Joker. Flaws: Disease, Mundane. Bonds: Job, Nature. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Tawna Elderberry, Female Halfling Sorcerer 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)12 (+1) 10 (+0)6 (-2)
Skills Persuasion +0, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp. 1 Holy water.


Social Check DCs


Bucklal Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep red leather and dull grey iron scale mail. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Bucklal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: He has passion for adventuring and risk; and he is greedy

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Rich, Adventurer. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Bucklal Wildcloak, Male Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 11 (+0)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 120 gp.


Social Check DCs


Mord Clayton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He tends to wear a white poncho over his likewise colored trousers and shirt. He has a hunchback. He has styled his black hair well, parting it to the left. He has blue eyes and a white hat with a tan feather.

Personality: This man loves singing and to teach people singing more than just about anything. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: He is greedy; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Adventurer, Rich. Occupation: Servant

Voice: Middle-eastern accent

Attributes [hide]

Mord Clayton, Male Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)8 (-1) 12 (+1)13 (+1)
Skills Nature +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Red garnet (120 gp).


Social Check DCs


Pallabar Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. His wide-brimmed hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism, Gifted. Flaws: Ugly, Insane. Bonds: Slave. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Pallabar Quillsharpener, Male Gnome Sorcerer 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 12 (+1)17 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 20 pp. Onyx (80 gp).


Social Check DCs


Gimble Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His skin is fair and his fingers are delicate and long. His blonde hair is cut short with large spiked bangs in the front. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.

History: A powerful slaver made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and he has passion for adventuring and risk

Ideals: Gifted, Entrepeneur. Flaws: Addict. Bonds: Attractive, Mentor. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Gimble Fabblestabble, Male Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs


Menny Beren, Female Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she is dressed in a clean blue cloak covering her clean studded leather. Her auburn hair is heavily combed to the left. She is very pretty but has cold, dead eyes.

Personality: Confrontational and typically high on some drug or another. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Attractive, Rich. Occupation: Server

Voice: Soft and melodious

Attributes [hide]

Menny Beren, Female Gnome Sorcerer 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp. A roughly beaten golden orb (90 gp). 2 Acid flasks.


Social Check DCs


Kairon Faith, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears rags and sports a simple walking cane. His brown hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He got into the Animal Trainer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Wants to work out more often; and regain custody of his daughter

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Kairon Faith, Male Tiefling Sorcerer 1
Medium (6'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 18 (+4)8 (-1)
Skills History +3, Performance +1
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs

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