Lezre Kent, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears professional attire. She has a moderate pudge and is not very fit. She has done her best to style her auburn hair to look like a famous performer. Her eyes are gray.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has never given up on her music dream.
Motivation: Her religion dominates her actions; and she is currently in port desperately looking for someone to get her out
Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Religious, Slave. Occupation: Gardener
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. Red-brown spinel (160 gp).
Furrele Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'5" and is wearing colorful clothing, dressed as a Brewer. Her right hand appears badly burned and disfigured. Her silver crest is drawn into a tight pony tail with a dagger scrunchie. Her gold eyes dart from person to person to random spaces in the air.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born in the south to a Brewer, Furrele learned a great deal about her mother's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. She struck the Brewer job and began her own company from there.
Motivation: She is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Optimist, Philantrophist. Flaws: Insane. Bonds: Job, Attractive. Occupation: Brewer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 6 (-2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Sun In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His fur is short and black. He has hazel eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.
History: Sold as a small child to a necromancer, Sun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Regain custody of his son; and to unite with his brother
Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Mentor, Job, Family. Occupation: Spy
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 6 (-2) | 6 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp. 1 Chain shirt.
Kite Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her black fur has been sun bleached extensively. She wears large thick round spectacles.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: The child of a Sage, who enjoyed hunting, Kite was taken on many hunting expeditions. Kite liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Kite never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: To reunite with her old friends.
Ideals: Justice. Bonds: Attractive, Slave, Nature, In love. Occupation: Doctor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Gnome, Giant, Undercommon
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp. Solid gold idol (600 gp). Brass mug with jade inlays (100 gp). 1 Half-Plate.
Lagazi Stansfield, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many white ritualistic tattoos. She is generally well dressed albeit a few years behind the times. She has blonde hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to make people angry or surprised. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To get a good night's sleep.
Ideals: Philantrophist. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Knight
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Vrondiss Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. He keeps his copper crest in a flapper bob. His eyes are a pleasant gold.
Personality: Vrondiss is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also hits on women, regardless of circumstances.
History: He was born to a criminal king-pin and mafia family Over the years he perfected his riding and shooting skills. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To get a good night's sleep; and seeks redemption
Ideals: Extrovert. Flaws: Insomniac. Bonds: Attractive, Has a crush, Criminal record, Nature. Occupation: Gardener
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Aquan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Bullseye lantern.
Shamil Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is portly but not overly obese. Her golden hair is slicked back into a classic pompadour. Her amber eyes are passionate and lively.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the west to a Hunter, Shamil learned a great deal about her father's area of expertise. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She struck the Hunter job and began her own company from there.
Motivation: She feels kind of lost in life; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Depressed. Bonds: Enemies, Job, Immigrant. Occupation: Hunter
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 19 (+4) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 160 gp. Rhodochrosite (9 gp). 1 Antitoxin.
Umpen Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is an epitome of beauty. He wears a small hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Umpen lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Umpen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Umpen. Recently he has begun working with bootleggers and crooks.
Motivation: Wants to open a new tavern; and further expansion of business
Bonds: Attractive, Adventurer, Family, Criminal record, Job. Occupation: Cartwright
Voice: Farmer accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp.
Gubu Wade, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears white trousers with black and blue striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. He wears a small hat to cover his moderate length chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he desires power and/or immortality
Ideals: Gifted. Flaws: Insomniac, Disease, Greedy. Bonds: Adventurer. Occupation: Shoemaker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. 1 Masterwork Heavy wooden shield.
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