Mozikth Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears black trousers with brown and white striped suspenders. He wears various colorful collared shirts. He carries with him a set of lances, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears his blue crest down. His eyes are red and he is always smoking a pipe.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was a Bowyer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has taken up work as a Sellsword and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Gifted. Flaws: Shy, PTSD. Bonds: Job. Occupation: Sellsword
Voice: German accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp.
Nora Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who tends to wear a grey poncho over her likewise colored trousers and shirt. Her tied-back hair is auburn. Her eyes are blue and she is always smoking a pipe.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She was raised in a mountains tribe. She has had some formal singing training, and achieved minor success. She tends to her Locksmith job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult.
Ideals: Artistic. Bonds: Attractive, Family, Nature, Job. Occupation: Locksmith
Voice: Spanish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 8 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 320 gp. Peridot (60 gp).
Thea Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. With bright brown hair. Her blue eyes have a joyful gleam in them most of the time.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A true patriot, Thea would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born at the edge of vast desert. A few years later when the west was not economically sound they moved to her current location. After a long history of fighting, Thea and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army; and money/treasure
Flaws: Antagonistic. Bonds: Rich, Military, Nature, Immigrant. Occupation: Bowyer
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Saphara Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She is physically well-built. Her crest is copper and very short. She has a dull look in her gold eyes.
Personality: Calm and collected, she is a well trained Courier. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She served in the navy to pay for her family's outstanding loans. In her 17th year, her parents were killed by a illithids raid, leaving Saphara alone in the world. After a stint in an orphanage, she was adopted. She has drifted from career to career and currently works as a Courier.
Motivation: A rival would like her out of the picture; and expand her business
Flaws: Ugly. Bonds: Job, Criminal record, Military, Enemies. Occupation: Courier
Voice: Jittery and nervous
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp.
Pelt In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her yellow fur is lengthy and is close to two feet long. Her amber eyes are passionate and lively.
Personality: Overbrimming with self-confidence, Pelt isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Stableman father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Extrovert. Flaws: Disease, Insomniac. Occupation: Bounty Hunter
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 140 gp. Coral (110 gp). Jade (110 gp). 1 Everburning torch.
Lidda Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears very tight pants and wife beaters, though occasionally she sports a white coat, and is pretty ugly. She has slicked back golden hair. She wears round tiny glasses practically rammed into her face.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born at the edge of vast mountains. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Nature, Adventurer. Occupation: Merchant
Voice: Indian accent
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp.
Yevelda Ryland, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears black painted combat armor at almost all times. She is physically well-built. Her head has been shaved. Her eyes are amber and beady.
Personality: Yevelda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a great chef.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels the way she acts is they only way to get by in the world; and she is a bit of a kleptomaniac
Ideals: Impeccable, Gifted. Flaws: Ugly, Disease. Occupation: Masseuse
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: Just what you see.
Verin Cheer, Female Tiefling [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a moderate pudge and is not very fit. Her hair is red, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Verin was born with her father's beautiful face. Verin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Doesn't want to be a Ruler and was forced into it by her family; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Artistic. Bonds: Attractive, Adventurer, Family. Occupation: Ruler
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 2)
Armor Class 7
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 18 (+4) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Halfling
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp.
Andram Agony, Male Tiefling [Permalink]
Personal [hide]
Description: 6'9" and lanky with angular features, he is an attractive figure. He wears an entirely green suit with white socks and a vest with buckled shoes. His hair is white, silky, and of moderate length. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Gifted from a young age, Andram studied abroad. He dropped out of school before completing his studies. He was granted druidic powers by his dying sister.
Motivation: He is wracked by social anxiety.
Ideals: Gifted, Logical. Flaws: Insomniac, Fearful. Bonds: Attractive. Occupation: Fisher
Voice: Nasally tone
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Carnelian (20 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
