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NPC Generator

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Advanced [show]


Traulam Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she very much looks the part of a Carter. She has no hair. This blue eyed northerner is not easily forgotten.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She takes great joy in being the best Carter in town.

History: She comes from a rich northern family. Cursed with unlife at a very young age, Traulam has worked very hard to control her curse. She tends to her Carter job now, and dutifully fulfills any obligations she has.

Motivation: She has a rivalry with the Church that dominates her actions; and further expansion of business

Flaws: Ugly, Disease. Bonds: Job, Rich, Religious. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Traulam Xiloscient, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 sp.


Social Check DCs


Kite Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She carries with her a set of shortbows on her belt, each one with a topaz on the hilt. She has done her best to style her yellow fur to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Energy wise she seems alert and responsive.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kite fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs; and she is content

Ideals: Fighting, Professionalism. Flaws: Mundane. Bonds: Attractive, Military, Religious. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Kite Peak, Female Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)16 (+3) 17 (+3)18 (+4)
Skills Athletics +3, Intimidation +6
Senses Passive Perception 13
Languages Common, Celestial, Terran, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 4000 cp.


Social Check DCs


Oppleby Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of clubs, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears his white hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. A true patriot, Oppleby would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of a Seamstress, who enjoyed hunting, Oppleby was taken on many hunting expeditions. His first spouse was a Seamstress, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Philantrophist. Flaws: Insomniac. Bonds: Military, Nature, Family. Occupation: Junk Dealer

Voice: Spits words with contempt

Attributes [hide]

Oppleby Horcusporcus, Male Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 9 (-1)9 (-1)
Skills Insight +1, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 6000 cp. Jet (70 gp). Chrysoprase (60 gp).


Social Check DCs


Mantus Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green coat over a tan low-cut shirt, and a Stetson hat upon his head, and a wedding ring on his left hand. He wears his red hair up. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Mantus will drive conversation. The war was a terrible time for him, and Mantus does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Extrovert. Flaws: Depressed. Bonds: In love, Attractive, Military. Occupation: Layabout

Voice: Speaks with squeezed throat

Attributes [hide]

Mantus Mystery, Male Tiefling Sorcerer 2
Medium (6'3") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 190 gp.


Social Check DCs


Gunter Colby, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a simple brown robe with white stripes complete with hood. He wears his red hair up in a very large beehive style do. His green eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He does not trust anyone and sleeps with one eye open.

History: The child of a Guard, who enjoyed hunting, Gunter was taken on many hunting expeditions. Gunter was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Body Guard. He left for the east, certain he would find work there.

Motivation: To get a good night's sleep.

Ideals: Opinionated. Flaws: Insomniac. Bonds: Attractive, Nature, Immigrant. Occupation: Body Guard

Voice: High pitched, excited

Attributes [hide]

Gunter Colby, Male Human Sorcerer 2
Medium (6'1") Human, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp. 1 Masterwork Common Melee.


Social Check DCs


Don Conway, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears a grey wide-brimmed hat and grey clothes. His auburn hair is slicked back into a classic pompadour. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is an amazing painter.

History: He is a Slaad in disguise. He made a point of taking high paying jobs and getting most of it up front. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: Seeks redemption; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Adventurer, Job, Criminal record. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Don Conway, Male Human Sorcerer 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 12 (+1)17 (+3)
Skills Arcana +2, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 150 gp.


Social Check DCs


Crampernap Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue costume with the symbols of death on his torso. His hair is golden and very short. His brown eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Crampernap grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Knight. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and wishes to resurrect an old love

Ideals: Disciplined, Philantrophist. Bonds: Adventurer, Job, In love. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Crampernap Welber, Male Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 20 (+5)10 (+0) 9 (-1)12 (+1)
Skills Acrobatics +0, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp.


Social Check DCs


Aldous Altham, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and a wedding ring on his right hand. His auburn hair is singed and shortened. His eyes are violet and he is always smoking a pipe.

Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He's in love; and to reunite with his old friends

Flaws: Ugly. Bonds: Rich, In love, Has a crush, Adventurer. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Aldous Altham, Male Human Sorcerer 2
Medium (6'1") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)15 (+2) 11 (+0)15 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 170 gp. Moss agate (15 gp). Aquamarine (200 gp). Star rose quartz (20 gp). 3 Alchemist’s fire.


Social Check DCs


Grai Watson, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a worn and beaten armor. She wears a top hat to hide her balding. She has several tiny ruby earrings on each ear.

Personality: She is extraordinarily eccentric. She is lazy, self-centered, vain, and jealous.

History: She was born in the east. A freak accident while working with her Sculptor father left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Flaws: Insane, Selfish, Disease. Bonds: Immigrant, Rich. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Grai Watson, Female Half-Orc Sorcerer 2
Medium (6'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)10 (+0) 10 (+0)5 (-3)
Skills Acrobatics +5, Deception -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 240 gp.


Social Check DCs

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