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NPC Generator

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Advanced [show]


Adrie Amastacia, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a tan vest and prefers blue and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is black and very short. She has hazel eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Adrie would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born a particularly ugly child, much to the horror of her parents. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and several ex partners dislike her way of doing things and want revenge

Flaws: Ugly. Bonds: Poor, Nature, Military, Mentor. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Adrie Amastacia, Female Elf Sorcerer 2
Medium (4'8") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)10 (+0) 13 (+1)9 (-1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. 3 Antitoxin.


Social Check DCs


Williamina Birkenhead, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She wears professional attire. Her brown hair is lengthy. She wears a mask on her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Adventurer, who enjoyed hunting, Williamina was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Glassblower work with an outfit from a few towns over. Glassblower work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Glassblower for the past few years.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Job, Nature. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Williamina Birkenhead, Female Human Sorcerer 2
Medium (4'7") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 220 gp. 1 Small steel mirror.


Social Check DCs


Mormo Merit, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in black turtlenecks beneath a tan coat with green slacks. His hair is cut close to his head. He wears an eyepatch.

Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. He can't help but pocket interesting objects he comes across

History: He was born to loving parents in a slum to the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well.

Flaws: Ugly. Bonds: Job, Criminal record, Poor, Family. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Mormo Merit, Male Tiefling Sorcerer 1
Medium (5'6") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Druidic, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Golden pearl (150 gp).


Social Check DCs


Igden Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is long and chestnut with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. He feeds upon the attention of others.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Bonds: Poor, Guardian, Attractive, Nature. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Igden Quillsharpener, Male Gnome Sorcerer 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1100 sp.


Social Check DCs


Gerard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a simple brown robe with pastel stripes complete with hood. His white hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by giants. Gerard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Many giants want him driven away.

Ideals: Impeccable, Athletic. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Gerard Wedgwood, Male Human Sorcerer 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Investigation +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Wobbles Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. His brown hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Wobbles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Flaws: Hedonist. Bonds: Slave, Attractive. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Wobbles Tarkelby, Male Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 18 (+4)10 (+0) 13 (+1)10 (+0)
Skills Athletics -1, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp.


Social Check DCs


Ahinar Floshem, Female Elf [Permalink]

Personal [hide]

Description: She wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her golden hair up in a very large beehive style do. She wears a mask on her face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a minor phobia of water and hates getting wet.

History: The child of a Ruler, who enjoyed hunting, Ahinar was taken on many hunting expeditions. Ahinar liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.

Motivation: To be a Ruler again.

Flaws: Fearful. Bonds: Rich, Job, Nature, Enemies. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Ahinar Floshem, Female Elf Sorcerer 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. 1 Masterwork studded leather. 1 Darkwood Shield.


Social Check DCs


Adran Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a worn and beaten armor. He wears a broad hat to hide his balding. He has gleaming, smiling brown eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. The war was a terrible time for him, and Adran does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Adran was born in the west. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Justice, Persistence. Flaws: Depressed. Bonds: Military. Occupation: Detective

Voice: German accent

Attributes [hide]

Adran Woods, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 gp. Amethyst (120 gp).


Social Check DCs


Azzakh Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. His rusty crest is braided into rings. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Azzakh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of eastern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new actor responsibilities is difficult

Flaws: Cynical, Hedonist. Bonds: Immigrant, Job, Slave. Occupation: Actor

Voice: French accent

Attributes [hide]

Azzakh Gygazzylyshrift, Male Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A roughly beaten golden orb (180 gp).


Social Check DCs

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