Five Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He is physically well-built. He has done his best to style his lavender fur to look like a famous performer. He wears large thick round spectacles.
Personality: A skeptical and narcissistic man, Five's first love is himself. His second love is also himself. He receives visions of the future at random moments
History: Five was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Five took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: A deep hatred of goblins; and many goblins want him driven away
Ideals: Impeccable, Gifted. Bonds: Poor, In love, Enemies. Occupation: Animal Trainer
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 3000 cp.
Tricking Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her axe with her veritable burlap sack of a shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. Her yellow fur is long and unkept. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She always tries to repair and not replace. It was this mentality that drove her into the Server business.
History: A powerful brothel owner made her what she is. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She loathes her own lifestyle; and to settle down with her crush
Ideals: Persistence. Flaws: Ugly, Cynical, Depressed. Bonds: Mentor. Occupation: Server
Voice: French accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Trym Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: 2'9" and muscular, this southern woman prefers to wear flannel. Her silver hair is wavy and long. Her eyes are brown.
Personality: She is witty, but her monotone delivery comes off as unnerving A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Trym was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends.
Ideals: Athletic, Joker. Bonds: Religious, Poor, Adventurer. Occupation: Fletcher
Voice: Shortens vowels
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 130 gp. 1 Masterwork Artisan’s tools.
Aerdeth Firahel, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses in tan turtlenecks beneath a grey coat with yellow slacks. His red hair is styled in orderly dreadlocks. He has a dull look in his blue eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to make almost anything out of random pieces of junk.
History: Aerdeth lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Aerdeth took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 6 years.
Motivation: He's repulsed by the PC; and to reunite with his absent mother
Ideals: Gifted. Flaws: Selfish, Antagonistic. Bonds: Family, Job. Occupation: Detective
Voice: American accent
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 18 (+4) | 7 (-2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Draconic, Orc, Druidic, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Prosperine Wary, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has brown hair. She wears round tiny glasses practically rammed into her face.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is lazy, self-centered, vain, and jealous.
History: She was always a brilliant, if unscrupulous mind. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Greedy, Selfish, Insane. Bonds: Attractive. Occupation: Marshal
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 18 (+4) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Abalaba Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who is dressed in an above average manner. She has a long golden ponytail with little hanging trinkets. Her green eyes lackadaisically let the world flow into them.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Abalaba studied abroad. Her first spouse was a Seamstress, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She used her abilities to travel the world and help people.
Motivation: Wants to raise her children well; and to reunite with her absent mother
Ideals: Philantrophist, Extrovert, Gifted. Bonds: Attractive, Family. Occupation: Fletcher
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 4000 cp. Lapis lazuli (4 gp). Fiery yellow corundum (600 gp). Freshwater pearl (4 gp).
Enidda Turen, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her auburn hair is lengthy. Her green eyes are slightly larger than normal.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Enidda was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and wants to work out more often
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Draconic
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 360 gp.
Symma Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses in collared shirts and wears a proper scarf over her head. She wears her blonde hair up in a very large beehive style do. She has brown eyes and a blue hat with a white feather.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is obsessed with a lost civilization.
History: Symma was born with her mother's beautiful face. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Ideals: Athletic. Flaws: Greedy. Bonds: Adventurer, Attractive, Immigrant. Occupation: Herbalist
Voice: Indian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 380 gp. 1 Masterwork Heavy wooden shield.
Richard Spaulding, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by teas. He has moderate length blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Confrontational and typically high on some drug or another. He enjoys reading and quiet.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Addict, Disease. Bonds: Poor. Occupation: Tailor
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
