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NPC Generator

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Advanced [show]


Herleva Thackeray, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her auburn hair is matted, messy, and big. Her violet unseeing eyes seem to look past you.

Personality: She is a hateful person. She taunts others and blames them for her problems. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Herleva was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Herleva's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Ugly, Disease, Antagonistic. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Herleva Thackeray, Female Human Sorcerer 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)12 (+1) 14 (+2)17 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp.


Social Check DCs


Tervaround Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is unkempt and raggedy. She has violet eyes and a tan hat with a white feather.

Personality: She snorts whenever she laughs or is feeling confident. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born to a Sellsword, her mother struggled to pay the bills. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tervaround fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Poor. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Tervaround Raulnor, Female Gnome Sorcerer 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)13 (+1) 8 (-1)10 (+0)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. Red spinel (130 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anne Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her auburn hair is kept up in a ponytail inside a feathered hat. Her violet eyes peer out from beneath her feathered red hat.

Personality: She will rave to anyone who will listen. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born the only child of a wealthy merchant. She found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better trade route.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and meet up once more with her childhood friend

Ideals: Fighting, Athletic, Joker, Entrepeneur. Flaws: Insane. Bonds: Adventurer. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Anne Brightmoon, Female Halfling Sorcerer 2
Small (2'8") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 90 gp.


Social Check DCs


Braak Eastaughffe, Male Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. He has shaved his head bald. His eyes are blue and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east to a Farmer, Braak learned a great deal about his father's area of expertise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his brother; and he wants to meet his childhood hero

Ideals: Passionate. Flaws: Secretive. Bonds: Job, Family, Adventurer. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Braak Eastaughffe, Male Half-Orc Sorcerer 2
Medium (5'6") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 290 gp. 1 Hourglass.


Social Check DCs


Kilvar Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. He wears his brown hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A powerful wizard made him what he is. Kilvar was born on a far western mountains where he grew up under the tutelage of his mother, an expert Barrister. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Immigrant, Enemies. Occupation: Barrister

Voice: Squeaky

Attributes [hide]

Kilvar Brawnanvil, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)9 (-1) 14 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Rose (80 gp).


Social Check DCs


Tyna Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears white painted combat armor at almost all times. She has dyed her greying black hair a little too much giving a sharp black color. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Tyna wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... A true patriot, Tyna would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she is compelled to act according to her religious beliefs

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Military. Occupation: Stylist

Voice: Thin and wheezing

Attributes [hide]

Tyna Honeypot, Female Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 12 (+1)7 (-2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Godfrey Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in brown turtlenecks beneath a yellow coat with brown slacks. He wears a small hat to hide his balding. He has a dull look in his gray eyes.

Personality: He is almost excessively polite to everyone, even when angry. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a criminal king-pin and mafia family Godfrey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Godfrey decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is a bit of a kleptomaniac; and he wants nothing more than to rejoin the army

Flaws: Shy, Impulsive. Bonds: Criminal record, Military. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Godfrey Westcott, Male Human Sorcerer 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)16 (+3) 15 (+2)8 (-1)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Gnome, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Tourmaline (40 gp).


Social Check DCs


Roge Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of the four houses of cards around his neck, and a hand crossbow on his belt. He sports a long silver beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the east, but his parents moved at a very young age to the west. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He left for the east, certain he would find work there.

Motivation: He is greedy.

Ideals: Fighting, Gifted, Justice. Bonds: Poor, Immigrant. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Roge Wildcloak, Male Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 17 (+3)15 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 900 sp. Eye agate (12 gp). Hematite (12 gp). Pink pearl (140 gp).


Social Check DCs


Oblar Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many pastel ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his auburn hair down. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Oblar was raised in a hard working conservative environment. When Oblar reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Joker. Bonds: Attractive, Job, Military, Adventurer. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Oblar Underbough, Male Halfling Sorcerer 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)7 (-2) 16 (+3)14 (+2)
Skills Arcana +0, Intimidation +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 240 gp. Tourmaline (60 gp). 1 Silk rope.


Social Check DCs

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