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NPC Generator

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Advanced [show]


Flask In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her sword with her veritable burlap sack of a shirt. She is muscular with a powerful set of arms. Her broad hat is riddled with cuts and holes. Her copper eyes have a joyful gleam in them most of the time.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is obsessed with her god.

History: She got into the Healer business at a young age. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting goblins, the young Flask began to lead the lost caravan. She tends to her Healer job now, and dutifully fulfills any obligations she has.

Motivation: To be a Junk Dealer again; and her religion dominates her actions

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Flask In Shadow, Female Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)16 (+3) 15 (+2)16 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Orc, Giant, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1 Masterwork studded leather.


Social Check DCs


Roland Hale, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His red hair, when down, is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also has developed a complete distrust of the Farmer profession.

History: Roland was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Stableman and found it very stressful. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Job, Poor. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Roland Hale, Male Human Sorcerer 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. Golden yellow topaz (700 gp).


Social Check DCs


Fargrim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. His hair is chestnut and curly. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Fargrim was born with his mother's beautiful face. Fargrim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Racist, Disease. Bonds: Attractive, Slave, Nature, Adventurer. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Fargrim Strakeln, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Orc, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Ghûra Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. With bright chestnut hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He comes from a rich western family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has built up a small fortune and can afford his own way.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Artistic. Flaws: Secretive. Bonds: Rich, Attractive, Family. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Ghûra Colton, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)12 (+1) 14 (+2)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Quick Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. He wears a top hat to hide his balding. His half smiles and green eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the east. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Quick grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Athletic, Pacifist. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Ploughman

Voice: Deep voice with rolling R's

Attributes [hide]

Quick Moon, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 5 (-3)13 (+1)
Skills Acrobatics +4, Insight -1
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Azdûsh Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. His black hair, when down, is lengthy. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Poor. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Azdûsh Weston, Male Half-Orc Sorcerer 2
Medium (5'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)7 (-2) 6 (-2)4 (-3)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp. Jade (110 gp). Banded agate (4 gp). Pink pearl (110 gp).


Social Check DCs


Faran Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is heavily combed to the right. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Junk Dealer, who enjoyed hunting, Faran was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.

Motivation: To share knowledge with the world; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Philantrophist, Logical, Gifted. Bonds: Attractive, Nature. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Faran Wildheart, Male Halfling Sorcerer 2
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)17 (+3) 15 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Giant, Druidic, Goblin
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 6000 cp. Cloth of gold vestments (30 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). 1 Half-Plate.


Social Check DCs


Caramip Gummen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is singed and shortened. Her eyes are blue and beady.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Guardian, Adventurer, Religious. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Caramip Gummen, Female Gnome Sorcerer 2
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)15 (+2) 14 (+2)8 (-1)
Skills Deception +1, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Giant
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 70 gp.


Social Check DCs


Thiala Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She wears blue trousers with tan and black striped suspenders. She wears various colorful collared shirts. She has a hunchback. Her golden hair is slicked back into a classic pompadour. She has a tattooed face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Thiala hails from a village terrorized by dire rats. A gypsy cursed her at a young age, leading to her ugly appearance. Being a Assassin kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Revenge.

Flaws: Ugly, Depressed, Insane. Bonds: Criminal record, Enemies. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Thiala Arnuanna, Female Elf Sorcerer 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 12 (+1)18 (+4)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp. 3 Alchemist’s fire.


Social Check DCs

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