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NPC Generator

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Advanced [show]


Chenna Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is always cut to a buzz. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is almost excessively polite to everyone, even when angry. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was raised in a plains tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy, Antagonistic. Bonds: Mentor, Nature. Occupation: Painter

Voice: Dutch accent

Attributes [hide]

Chenna Strongbones, Female Halfling Sorcerer 3
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 900 sp.


Social Check DCs


Ellyjoybell Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her chestnut hair is heavily combed to the left. Her eyes are hazel and she is always smoking a pipe.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She plays an instrument quite well.

History: Born in a small village she learned the ways of the warrior from her father. She moved from fad to fad and when she turned 15 she discovered singing. She hasn't been sleeping well lately.

Motivation: She is unsatisfied with her job; and to get a good night's sleep

Ideals: Artistic, Fighting. Flaws: Antagonistic, Insomniac. Bonds: Job. Occupation: Body Guard

Voice: Smoker's lung

Attributes [hide]

Ellyjoybell Wildwander, Female Gnome Sorcerer 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)12 (+1) 16 (+3)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 30 pp.


Social Check DCs


Quespa Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a well pressed and immaculate suit (or dress). She keeps her long rusty crest kept up in a rat tail. Her thin eyebrows rest above her beady gold eyes.

Personality: Aggressive, abrasive, and angry, Quespa embodies much of what other species detest in the Dragonborns. She does not believe in violence as a means to an end. She is a dedicated Shoemaker but believes her peers are too gung-ho.

History: She was raised by priests from a young age. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Quespa Argenthrixus, Female Dragonborn Sorcerer 3
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Riswynn Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'11". She wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt, and her gloved hand is found clutching a spear. Her white hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was very strict, and drilled into her lessons on being the perfect lady. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and nothing but the best is good enough for her

Ideals: Justice, Impeccable. Flaws: Antagonistic. Bonds: Military. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Riswynn Brawnanvil, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 15 (+2)7 (-2) 4 (-3)12 (+1)
Skills Insight -1, Investigation +0
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp. Cloth of gold vestments (140 gp).


Social Check DCs


Dorn Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. His auburn hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy, self-centered, vain, and jealous.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable. Flaws: Selfish. Bonds: Immigrant, Military, Slave. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Dorn Wallace, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)6 (-2) 13 (+1)10 (+0)
Skills History +0, Intimidation +2
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp. Lapis lazuli (9 gp).


Social Check DCs


Cask Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel coat over a brown low-cut shirt, and a broad hat upon her head. She carries a battered kukri and tarnished bastard sword as well. Her fur is gray and curly. She tend to wears goggles to shield her eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She got into the Hunter business at a young age. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cask took refuge in the large cave and found the beat up bastard sword and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Bonds: Job, Nature, Adventurer, Criminal record. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Cask Thunder, Female Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 700 sp.


Social Check DCs


Merla Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She dresses like a well dressed Blacksmith does. She has shaved her head bald. Her violet eyes are slightly larger than normal.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She got into the Blacksmith business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Wants to open a new tavern; and meet up once more with her childhood friend

Ideals: Justice. Bonds: Job, Attractive, Adventurer, Guardian. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Merla Tallfellow, Female Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 15 (+2)11 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Damien Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in red turtlenecks beneath a grey coat with white slacks. He has a slight overbite and is overall scrawny. His golden hair, when down, is lengthy. His amber eyes peer out from beneath his broad red hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Laborer, but he was a colossal failure. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Ideals: Joker, Philantrophist. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Baker

Voice: Cold and demanding tone

Attributes [hide]

Damien Tallfellow, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Athletics -1, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Auran
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 90 gp.


Social Check DCs


Akra Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'2" southern woman, she wears a green collared shirt and tan skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. She wears a top hat to cover her moderate length copper crest. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She can speak with the recently deceased. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Akra is combative with any and all who dare try her patience in the slightest.

History: Born in the south to a Bookbinder, Akra learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a weaver again

Ideals: Gifted, Justice, Fighting. Flaws: Addict. Bonds: Job. Occupation: Bookbinder

Voice: Thin and wheezing

Attributes [hide]

Akra Daardendrian, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 9 (-1)6 (-2) 18 (+4)9 (-1)
Skills Insight +6, Religion +0
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs

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