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NPC Generator

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Advanced [show]


Mishann Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her long rusty crest is drawn into a two foot long braid. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her necromantic abilities were realized during a raid on her village. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Rich. Occupation: Server

Voice: Irish accent

Attributes [hide]

Mishann Caavylteradyn, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)16 (+3) 11 (+0)11 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 pp.


Social Check DCs


Gomory Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His auburn hair is slicked back into a classic pompadour. His ears are large.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Slave. Occupation: Slave Trader

Voice: Speaks with a cold

Attributes [hide]

Gomory Kane, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)18 (+4) 13 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Gnome, Ignan, Terran, Druidic
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 2000 cp.


Social Check DCs


Ethereal Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her cinnamon fur is thinning but still full. She has blue eyes and a brown hat with a black feather.

Personality: Calm and collected, she is a well trained Shipwright. She also has developed a complete distrust of the Bricklayer profession.

History: She was born to a criminal king-pin and mafia family She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shipwright work with an outfit from a few towns over. Shipwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently she has begun working with bootleggers and crooks.

Motivation: A deep hatred of gnolls; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Bonds: Job, Criminal record, Enemies. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Ethereal Shoe, Female Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp. Amber (130 gp).


Social Check DCs


Rûg Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears many layers of old clothing at all times. His tied-back hair is golden. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and to get a good night's sleep

Ideals: Justice, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Rûg Gracey, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)14 (+2) 14 (+2)12 (+1)
Skills Athletics +3, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Celestial, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp. Red spinel (160 gp). 1 Darkwood Buckler.


Social Check DCs


Warryn Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man has the majority of his body covered in plate. His long brown hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. When he's not drinking or sleeping the drinks off, he's doing painting.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He would like to get married and retire.

Ideals: Artistic, Gifted. Bonds: Poor, Has a crush. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Warryn Fiddlefen, Male Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)8 (-1) 8 (-1)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. Chrysoberyl (140 gp).


Social Check DCs


Mardnab Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tan vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her golden hair is cut short with large spiked bangs in the front. Her skin is flawless and her gray eyes scan people very quickly.

Personality: Mardnab is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is lazy and tries to find solutions quickly.

History: Mardnab lived on a farm with her mother, near the main road leading to a nearby town. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Due to her spouse's obsession with being a Healer they were divorced and she won custody of their daughter. She worked as a Engraver, and she later adopted a second daughter.

Motivation: Regain custody of her daughter; and to reunite with her absent mother

Ideals: Extrovert. Flaws: Lazy. Bonds: Attractive, Family, Military. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Mardnab Garrick, Female Gnome Sorcerer 3
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)7 (-2) 18 (+4)12 (+1)
Skills Arcana +0, Sleight of Hand +1
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Oriel Tindall, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a spear on her belt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her moppish black hair is in a traditional bowl cut. She wears a mask on her face.

Personality: She loves telling others what to do and how they should feel about things. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Oriel was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Opinionated. Bonds: Attractive, Poor. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Oriel Tindall, Female Human Sorcerer 2
Medium (4'8") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Ignan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cloud Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'1". She wears loose pants and a collared shirt complete with sweater beneath her coat, and her gloved hand is found clutching a dagger. Her orange fur is thinning but still full. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Cloud lived on a farm with her father, near the main road leading to a nearby town. There was a wharf not far from home where she often wandered off to fish. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: An old rival family wants her found; and regain custody of her daughter

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Laborer

Voice: Old thin voice

Attributes [hide]

Cloud Of Shadows, Female Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp.


Social Check DCs


Don Badger, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His blonde hair and beard is wavy and long. His green unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Flaws: Disease, Addict. Bonds: Attractive, Family. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Don Badger, Male Human Sorcerer 2
Medium (5'10") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)7 (-2) 8 (-1)16 (+3)
Skills Arcana +0, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 270 gp. A life-sized copper and silver statuette of a cockatrice. (30 gp). Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp).


Social Check DCs

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