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NPC Generator

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Advanced [show]


Flask In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear pastel tank tops with tan skirt. She is physically well-built. She has dyed her greying beige fur a little too much giving a sharp beige color. She has several tiny opal earrings on each ear.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is obsessed with finding treasure.

History: She was born in the east. Flask was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Herbalist. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Optimist, Logical. Bonds: Rich, Adventurer, Immigrant. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Flask In Woods, Female Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 70 gp.


Social Check DCs


Orthog Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears an entirely black suit with tan socks and a vest with buckled shoes. He has a hunchback. His silver hair is singed and shortened. His green eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Ugly, Hedonist, PTSD. Bonds: Family. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Orthog Dudley, Male Half-Orc Sorcerer 2
Medium (5'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)5 (-3) 6 (-2)11 (+0)
Skills Acrobatics +5, Arcana -1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 360 gp.


Social Check DCs


Hubert Beverly, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man wears brown leather gloves, a brown jacket, and tight pants. His silver hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful necromancer made him what he is. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hubert Beverly, Male Human Sorcerer 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)10 (+0) 16 (+3)12 (+1)
Skills Acrobatics +2, Athletics +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tordek Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a faded coat and loose pants complete with Stetson hat. His silver hair is slicked back into a classic pompadour. His amber eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Tordek lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Gardener mother left him crippled. He now mingles about in high society.

Motivation: To unite with his brother.

Flaws: Ugly, Disease, Depressed. Bonds: Rich, Family. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Tordek Stoutale, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Chrysoprase (50 gp). Chalcedony (50 gp). 1 Climber’s kit.


Social Check DCs


Tarhun Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears black leather gloves, a black jacket, and tight pants. He has green crest. His gold eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Flaws: Emotional, Antagonistic. Bonds: Poor, Military, Family. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Tarhun Ghaallixirn, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)16 (+3) 16 (+3)13 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Druidic, Infernal, Goblin
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 gp.


Social Check DCs


Eldon Reese, Male Gnome [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. His Stetson hat is riddled with cuts and holes. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised by priests from a young age. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Eldon Reese, Male Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 19 (+4)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 160 gp.


Social Check DCs


Trey Dryden, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has a blonde handlebar mustache and slicked back blonde hair. His blue eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Trey was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Disease, Selfish. Bonds: Rich, Military. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trey Dryden, Male Human Sorcerer 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp.


Social Check DCs


Nedda Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She wears a fine chain shirt which she covers with white colored cloaks and clothing. She keeps her golden hair in a flapper bob. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Nedda studied abroad. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was granted martial powers by her dying sister.

Motivation: Retire the richest woman in the south; and to prove her worth to the world

Ideals: Passionate, Joker, Gifted, Entrepeneur. Bonds: Attractive. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Nedda Shadowquick, Female Halfling Sorcerer 3
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 15
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Nature +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Veit Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man prefers to wear grey pants and tee shirts. His clothes are grease stained in places. His hair is always cut to a buzz. His gray eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a minor phobia of water and hates getting wet.

History: He was born at the edge of vast forest. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Poor, Immigrant, Nature. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

Veit Rumnaheim, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)10 (+0) 17 (+3)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 sp.


Social Check DCs

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