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NPC Generator

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Advanced [show]


Burana Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She is bristling with hidden weapons, mostly monstrous two handed axes and swords. Her crest is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is witty, but her monotone delivery comes off as unnerving She invites people to come help in her community garden.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Layabout mother left her crippled. Being a Mortician kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac

Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Criminal record. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Burana Ophinshtalajiir, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)9 (-1) 13 (+1)16 (+3)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 1 Backpack.


Social Check DCs


Cloud In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and typically wears a sleeveless long coat of deep brown leather and dull violet iron scale mail. Her lavender fur has been sun bleached extensively. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the west to a Sellsword, Cloud learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. She ran away from her former home and has been making her living as a Sellsword for the past few years.

Motivation: Someone believes her a fraud; and balancing her hectic life and new sellsword responsibilities is difficult

Flaws: Shy, Impulsive. Bonds: Job, Enemies. Occupation: Sellsword

Voice: Scottish accent

Attributes [hide]

Cloud In the Storm, Female Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 270 gp. 1 Banded mail.


Social Check DCs


Antinua Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a slight overbite and is overall scrawny. Her hair is long and red with streaks of white, and is pulled back with small blue clips. She wears a mask on her face.

Personality: She snorts whenever she laughs or is feeling confident. Around other people she will do her best to conceal her emotions and appear jolly.

History: Antinua was born with her mother's beautiful face. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Flaws: Shy. Bonds: Attractive, Adventurer, Nature, Criminal record. Occupation: Miner

Voice: Pronounces O like U

Attributes [hide]

Antinua Ethanasath, Female Elf Sorcerer 1
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)10 (+0) 12 (+1)16 (+3)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp. Bloodstone (30 gp).


Social Check DCs


Traubon Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. His red hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A true patriot, Traubon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Shy. Bonds: Military, Adventurer, In love. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Traubon Brawnanvil, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 17 (+3)9 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). 1 Antitoxin.


Social Check DCs


Koeth Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His blue eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Koeth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Adventurer, Military, Nature. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Koeth Koehlanna, Male Elf Sorcerer 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Orc, Terran, Druidic
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp.


Social Check DCs


Melech Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and he perpetually has his greataxe ready. His hair is white and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He believes the world needs to unite to get rid of goblins once and for all.

History: His father raised him in a mountain cabin. Melech liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by goblins. Melech was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Philantrophist. Bonds: Attractive, Enemies, Nature. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Melech Ignominy, Male Tiefling Sorcerer 1
Medium (6'6") Tiefling, Lawful Good (CR 1)
Armor Class 6
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)3 (-4) 15 (+2)8 (-1) 14 (+2)13 (+1)
Skills Performance +3, Stealth -2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged -2 / 1d4-4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Wobbles Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a blue and green handkerchief worn on his right side. His head has been shaved. His eyes are brown.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Wobbles took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and revenge

Ideals: Athletic, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Wobbles Folkor, Male Gnome Sorcerer 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp.


Social Check DCs


Mindartis Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears violet painted combat armor at almost all times. His long golden hair is drawn into a two foot long braid. His eyes are green and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born in the north his family was never financially stable. In his 16th year, his parents were killed by a dire rats raid, leaving Mindartis alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Mindartis Sylvaranth, Male Half-Elf Sorcerer 3
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 11 (+0)17 (+3)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Art Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His beige fur is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and many illithids want him driven away

Ideals: Philantrophist, Professionalism. Flaws: Disease. Bonds: Immigrant. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Art Of Passion, Male Tabaxi Sorcerer 3
Medium (6'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 16 (+3)7 (-2) 16 (+3)9 (-1)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Alexandrite (500 gp).


Social Check DCs

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