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NPC Generator

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Advanced [show]


Tomi Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean red cloak covering his clean studded leather, and carries quarterstaffs. His hair, while still mostly white, has prominent grey streaks. His brown eyes dart from person to person to random spaces in the air.

Personality: Tomi wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Tomi was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Fighting, Disciplined, Optimist. Bonds: In love, Family. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Tomi Deephollow, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)18 (+4) 12 (+1)15 (+2)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Orc, Undercommon, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 5000 cp.


Social Check DCs


Lidda Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She carries with her a set of halberds on her belt, each one with a amethyst on the hilt. She keeps her blonde hair in a pixie cut. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She believes the world needs to unite to get rid of giants once and for all.

History: She was born in the east. Because her father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She moves from town to town, unable to find a place to settle.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Enemies, Immigrant. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Lidda Wildheart, Female Halfling Sorcerer 3
Small (2'9") Halfling, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)15 (+2) 12 (+1)9 (-1)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2600 sp. 1 Healer’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Sekhmet Joy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears professional attire. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is greying and her face has many wrinkles. She has gold eyes and a green hat with a tan feather.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She struck it rich when she found rare goods in large quantities. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom.

Flaws: Mundane. Bonds: Attractive, Rich, Military. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sekhmet Joy, Female Tiefling Sorcerer 2
Medium (5'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Silver pearl (100 gp). Freshwater pearl (10 gp). Zircon (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Tippletoe Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She sports tan clothing, slightly heavier than average wear. Her brown hair has been sun bleached extensively. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is mildly Gnome supremacist, though she does not identify as such. She is lazy and tries to find solutions quickly.

History: Tippletoe was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and doesn't want to be a roofer and was forced into it by her family

Flaws: Racist, Lazy. Bonds: Poor, Adventurer, Family. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

Tippletoe Silverthread, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Elizabeth Thornton, Female Human [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple tan line shooting up and back down. Her skin is fair and her fingers are delicate and long. Her brown hair is cut short. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. The war was a terrible time for her, and Elizabeth does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Elizabeth hails from a village terrorized by illithids. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. She struck the Blacksmith job and began her own company from there.

Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and she wants nothing more than to rejoin the army

Flaws: Depressed. Bonds: Job, Military, Enemies. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Elizabeth Thornton, Female Human Sorcerer 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Arcana +5, Athletics +4
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 110 gp. White pearl (130 gp).


Social Check DCs


Bendoo Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a black coat over a blue low-cut shirt, and a top hat upon her head. She has slicked back black hair. Her ears are large.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She served in the navy to pay for her family's outstanding loans. She was taken from her home at a very young age. She now mingles about in high society.

Motivation: She'd like to take her coworkers down a peg; and money/treasure

Flaws: Ugly, Emotional. Bonds: Rich, Military, Slave. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Bendoo Tickle, Female Half-Orc Sorcerer 2
Medium (6'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1 Half-Plate.


Social Check DCs


Halimath Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in yellow turtlenecks beneath a violet coat with tan slacks, and is pretty ugly. His top hat is riddled with cuts and holes. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the south. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted arcane powers by his dying brother.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Halimath Shupe, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp.


Social Check DCs


Emerald Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. His orange fur is drawn into a tight pony tail with a clover scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a font of random trivia from the lore and stories he has discovered

History: Emerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Athletic, Logical. Flaws: Insomniac. Bonds: Adventurer, Poor, Criminal record. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Emerald Of World, Male Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)11 (+0) 10 (+0)18 (+4)
Skills Arcana +2, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 900 sp. 1 Small steel mirror.


Social Check DCs


Blendaeth Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she very much looks the part of a Dyer. Her copper crest is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She dislikes all the random violence that takes place in the south. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Blendaeth was born in the south. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She tends to her Dyer job now, and dutifully fulfills any obligations she has.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Pacifist, Persistence, Fighting. Bonds: Job, Adventurer. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Blendaeth Jharthraxyn, Female Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 8 (-1)11 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs

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