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NPC Generator

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Advanced [show]


Gimurt Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This western man wears silk and lounges about seductively. His clothes are grease stained in places. His hair is brown and curly. His hazel eyes have a joyful gleam in them most of the time.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is an amazing painter.

History: The child of western immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gimurt Lutgehr, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 17 (+3)9 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 130 gp. Rock crystal (40 gp).


Social Check DCs


Vanuath Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'1", this man is wearing a long, blue, dusty cloak. His chestnut hair has been sun bleached extensively. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a crush on the local Scribe; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer, Job, Has a crush. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Vanuath Qualanthri, Male Elf Sorcerer 1
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)12 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp. Rhodochrosite (9 gp).


Social Check DCs


Riswynn Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears bulky grey painted plate armor. She keeps her long white hair kept up in a rat tail. Her eyes are violet and beady.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: The child of northern immigrants she idolized her father. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She is untrained/undisciplined, which makes her dangerous.

Motivation: Seeks redemption; and expand her business

Flaws: Ugly, Insane. Bonds: Immigrant, Criminal record, Job. Occupation: Detective

Voice: Whispers

Attributes [hide]

Riswynn Fireforge, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)6 (-2) 18 (+4)6 (-2)
Skills Athletics +2, Persuasion +0
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp. 1 Healer’s kit.


Social Check DCs


Thamuz Open, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green tunic with black highlights, and long green pants that bunch up around his shoes. He carries a battered glaive and tarnished shortbow as well. His hair is black and curly. His eyes are a pleasant gold.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Thamuz was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his sister before him, after school he went straight into learning to become a Fisher. He has worked as a Fisher like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and to find somewhere to settle down

Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Attractive, Poor, Job. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Thamuz Open, Male Tiefling Sorcerer 1
Medium (6'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)12 (+1) 13 (+1)17 (+3)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp.


Social Check DCs


Olunt Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this western man is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Olunt was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Olunt grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Olunt. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Rich, Attractive, Criminal record. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Olunt Goldfinder, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)13 (+1) 11 (+0)4 (-3)
Skills Animal Handling +2, Performance -1
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 160 gp.


Social Check DCs


River Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She wears an entirely pastel suit with blue socks and a vest with buckled shoes. Her fur is cut close to her head. She has green eyes and a pastel hat with a blue feather.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She invites people to come help in her community garden.

History: River hails from a village terrorized by giants. She was taken from her home at a very young age. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants nothing more than to rejoin the army; and she is currently in port desperately looking for someone to get her out

Ideals: Philantrophist. Flaws: Mundane. Bonds: Enemies, Slave, Military. Occupation: Shepherd

Voice: Old Prospector

Attributes [hide]

River Treat, Female Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)6 (-2) 11 (+0)11 (+0)
Skills Athletics +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp.


Social Check DCs


Mogg Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy blonde hair. His green eyes peer out from beneath his feathered black hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of giants once and for all.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He married young, but lost his spouse to giants. After a long history of fighting, Mogg and his spouse have recently divorced.

Motivation: To reunite with his old friends; and his religion dominates his actions

Flaws: Antagonistic, Depressed. Bonds: Attractive, Enemies, Religious, Adventurer. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Mogg Branson, Male Half-Orc Sorcerer 3
Medium (5'4") Half-Orc, Chaotic Good (CR 3)
Armor Class 7
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)4 (-3) 13 (+1)5 (-3) 12 (+1)8 (-1)
Skills Athletics +6, Stealth -1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged -1 / 1d8-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp. 1 Tanglefoot bags.


Social Check DCs


Jo Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fine chain shirt which she covers with red colored cloaks and clothing. Her golden hair is drawn into a tight pony tail with a cross scrunchie. Her ears are large.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make her almost putty in your hands.

History: When she was but 5 years old her parents immigrated from the south. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and her religion dominates her actions

Flaws: Ugly, Mundane, Selfish. Bonds: Immigrant, Religious. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jo Shadowquick, Female Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points -1 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 5 (-3)15 (+2) 15 (+2)11 (+0)
Skills Athletics +0, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Celestial
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 270 gp. 1 Half-Plate.


Social Check DCs


Two Llamas Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is wearing a long, brown, dusty cloak. She is muscular with a powerful set of arms. She keeps her orange fur in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for her, and Two Llamas does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was raised in a forest tribe. Over the years she perfected her riding and shooting skills. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She feels kind of lost in life; and she has money and likes to spend it

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Military, Nature, Rich. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Two Llamas Of Dragons, Female Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)7 (-2) 15 (+2)15 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp. Pink pearl (100 gp).


Social Check DCs

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