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NPC Generator

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Advanced [show]


Gynnie Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear red clothing when she does not wear armor. Her red hair is unkempt and raggedy. Her fierce violet eyes like to dwell on things.

Personality: She likes to make people angry or surprised. She pushes her goals aggressively. She is also a coward if confronted.

History: Gifted from a young age, Gynnie studied abroad. After coming to the age of reason, Gynnie took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.

Motivation: Wants to work out more often; and she is terrified, and will act out of fear

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Gynnie Smoothhands, Female Halfling Sorcerer 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Banded agate (7 gp).


Social Check DCs


Orryn Welber, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His black hair is still thick. His eyes are hazel and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he wants nothing more than to rejoin the army

Ideals: Passionate. Bonds: Attractive, Immigrant, Adventurer, Military. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Orryn Welber, Male Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)11 (+0) 9 (-1)8 (-1)
Skills Athletics +1, Performance +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Great Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is bristling with hidden weapons, mostly rapiers and warhammers. He has styled his gray fur well, parting it to the left. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Great Moon, Male Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Athletics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Harriet Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a red tunic with white highlights, and long green pants that bunch up around her shoes. She is bald on top and has large silver tufts of hair around her ears. Her eyes are a pleasant hazel.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She misses her home and complains about the freezing weather, even in summer.

History: She was born at the edge of vast desert. A few years later when the east was not economically sound they moved to her current location. She's since become an addict/alcoholic.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Addict. Bonds: Immigrant, Nature. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Harriet Strongbones, Female Halfling Sorcerer 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 4 (-3)10 (+0) 10 (+0)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp. Alexandrite (200 gp).


Social Check DCs


Pyntle Nackle, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears tight fighting clothing, which leaves very little to the imagination. Her long auburn hair is drawn into a two foot long braid. Her gray eyes dart from person to person.

Personality: Stoic and calm, she prefers to meditate than take action. She does not believe in violence as a means to an end. She is a dedicated Knight but believes her peers are too gung-ho.

History: When she was but 8 years old her parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Pyntle's homeland. Pyntle decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pyntle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a rival would like her out of the picture

Ideals: Fighting, Disciplined, Pacifist. Bonds: Immigrant. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Pyntle Nackle, Female Gnome Sorcerer 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 6 (-2)9 (-1)
Skills Medicine +0, Stealth +3
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 16000 cp.


Social Check DCs


Sweet Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of longbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his black fur to look like a famous performer. His eyes, though not visible through his cowl, are green.

Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Persistence. Flaws: Shy, Ugly. Bonds: Has a crush, Criminal record. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Sweet Of Ivory, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 140 gp. 3 Antitoxin.


Social Check DCs


Dagger Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'0", this woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her white fur is braided into rings. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Sold as a small child to a slaver, Dagger was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Dagger took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Dagger was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Someone believes her a fraud.

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Mentor, Enemies. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

Dagger Grass, Female Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 16 (+3)18 (+4)
Skills Deception +6, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 7000 cp.


Social Check DCs


Gerard Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with black socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His silver hair is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a minor phobia of water and hates getting wet.

History: He was born at the edge of vast island. He moved out north to avoid the crime he committed. Days after completing his studies, news broke out that his hometown was attacked by giants. Gerard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others

Flaws: Fearful. Bonds: Nature, Criminal record, Enemies, Military. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Gerard Ainsley, Male Human Sorcerer 2
Medium (6'5") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 6 (-2)14 (+2)
Skills Acrobatics +3, Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 290 gp.


Social Check DCs


Cockaby Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man is typically in his Sculptor uniform, and a wedding ring on his right hand. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cockaby is combative with any and all who dare try his patience in the slightest.

History: Born in the east to a Sculptor, Cockaby learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Job, In love. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Cockaby Quillsharpener, Male Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)9 (-1) 9 (-1)11 (+0)
Skills History +1, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs

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