Oda Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is wavy and long. Her brown eyes lackadaisically let the world flow into them.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Oda was born in the west. At a young age she loved to build and create. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has since lost track of the people in her past.
Motivation: Her religion dominates her actions; and find a way to reverse the transformation of her brother
Ideals: Optimist, Persistence. Bonds: Attractive, Religious, Family. Occupation: Laborer
Voice: Slow speaker
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp. 1 Superior lock.
Tree Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his lavender fur up. He has a tattooed face.
Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: Doesn't want to be a Detective and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Adventurer, Family. Occupation: Detective
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. Coral (150 gp).
Stannor Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large red jacket. His Stetson hat is riddled with cuts and holes. His eyes are likewise brown.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Stannor was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Poor. Occupation: Assassin
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp. Deep green spinel (150 gp). Amethyst (150 gp).
Hugolina Marley, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. Her long white hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.
Personality: She will rave to anyone who will listen. She would rather hide behind her crafts than deal with other people.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She went to a religious school and was inspired by the priests there in charitable deeds. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and she is compelled to act according to her religious beliefs
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Rich, Religious. Occupation: Sculptor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp. Amethyst (100 gp). 1 Masterwork Common Melee.
Marbas Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears silk and lounges about seductively. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His half smiles and gold eyes are beguiling and draw you in.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also hits on women, regardless of circumstances.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by giants. Marbas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He has a crush on the local Cartwright; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Bonds: Attractive, Has a crush, Slave, Enemies. Occupation: Carpenter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 2600 sp.
Bethrynna Bulsara, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears many layers of old clothing at all times. Her brown hair is cut short. Her eyes are hazel.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Bethrynna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. After coming to the age of reason, Bethrynna took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted divine powers by her dying brother.
Motivation: She is terrified, and will act out of fear; and she loathes her own lifestyle
Ideals: Athletic, Gifted. Flaws: Ugly, Depressed, Fearful. Bonds: Poor. Occupation: Locksmith
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 7 (-2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
Osah Charm, Female Tiefling [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a green and black robe with the hood down. She has a moderate pudge and is not very fit. She wears her blue hair up. Her silver eyes have a joyful gleam in them most of the time.
Personality: While she acts the brute, she is far gentler than she would appear. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. After months of barely getting by, Osah managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: To protect her home; and she has decided she is irredeemable
Ideals: Fighting, Entrepeneur. Bonds: Rich, Criminal record, Guardian. Occupation: Sage
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Giant, Druidic, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Masterwork Uncommon Weapon.
Guy Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears long strands of amethyst and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Guy hails from a village terrorized by brigands. He was an athlete and attended two major summer competitions. He never won. He's also a talented Scribe, but doesn't like to broadcast it.
Motivation: He wants revenge against brigands; and revenge
Ideals: Opinionated, Athletic. Bonds: Rich, Job, Enemies. Occupation: Barrister
Voice: Booming voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 7 (-2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp.
Aust Wallace, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. With a patchy red beard and wild red hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a hateful person. He taunts others and blames them for his problems. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He has a crush on the local Performer; and he's repulsed by the pc
Flaws: Antagonistic, Disease. Bonds: Attractive, Has a crush, Rich. Occupation: Fortune-teller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp. A silver and pearl hairclip (70 gp).
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