Irann Firahel, Female Elf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with blue lining and desert motifs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. Her chestnut hair is thinning but still full. Her eyes are gray and beady.
Personality: She loves telling others what to do and how they should feel about things. She is afraid of women and trembles around them
History: She served in the navy to pay for her family's outstanding loans. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Military, Rich. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Celestial, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Adelaide Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is muscular with a powerful set of arms. She keeps her blonde hair in a flapper bob. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is obsessed with a lost civilization.
History: Adelaide hails from a village terrorized by goblins. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Flaws: Cynical. Bonds: Rich, Attractive, Adventurer, Enemies. Occupation: Unemployed
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp. 4 Holy water.
Bertram Lincoln, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. His silver hair is knotted and matted. His eyes are amber.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in the north to a Carpenter, Bertram learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wants to open a new tavern.
Flaws: Mundane, Insane. Bonds: Poor, Immigrant, Criminal record, Job. Occupation: Carpenter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Vaina Ariessus, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a blue vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her long white hair is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She is fixated on the number 87. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. The war was a terrible time for her, and Vaina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was a soldier and died while she was still young. Vaina was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Flaws: Ugly, Insane, Depressed, Antagonistic. Bonds: Military. Occupation: Marshal
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 5 (-3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp.
Artin Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is chestnut, silky, and of moderate length. Her skin is flawless and her gray eyes scan people very quickly.
Personality: Her tongue was cut out and she uses sign language. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Artin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Attractive. Occupation: Bellfounder
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 140 gp. Tourmaline (40 gp).
Sutha Hailey, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She tends to wear a large black jacket. She has dyed her greying red hair a little too much giving a sharp red color. Her green eyes are passionate and lively.
Personality: She acts crazy and hedonistic. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Ideals: Impeccable. Flaws: Hedonist, Forgetful. Bonds: Rich. Occupation: Mason
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 30 pp. 1 Masterwork Uncommon Weapon.
Tana Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She has a large blue mantle and cape that has been intricately interwoven into her black robe. Her hair, while still mostly blonde, has prominent grey streaks. Her eyes are a pleasant violet.
Personality: She acts crazy and hedonistic. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Carter, her father struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tana fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Cook
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Terran, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 190 gp. Bloodstone (40 gp). Freshwater pearl (8 gp). 1 Masterwork Common Ranged Weapon.
Emeny Tyndall, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'5" and wears tight fighting clothing, which leaves very little to the imagination. Her right leg appears badly burned and disfigured. Sporting a red mohawk this woman's hair draws a lot of attention. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Emeny was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.
Motivation: She seems to be bored by most things; and to end her boredom
Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Attractive. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: Just what you see.
Zagga Atterton, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She is wearing the road beaten gear of a warrior. Her brown hair is cut jaggedly and amateurishly. This hazel eyed northerner is not easily forgotten.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She plays an instrument quite well.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.
Motivation: To reunite with her old friends; and seeks redemption
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Religious, Criminal record, Adventurer. Occupation: Sculptor
Voice: Timid voice
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 4 (-3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 70 gp.
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Their contribution stands as a beacon of hope for all adventurers!