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NPC Generator

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Advanced [show]


Harann Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears dark leathers with embroidery. Her red crest is singed and shortened. Her fierce red eyes like to dwell on things.

Personality: Harann speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: The child of western immigrants she idolized her mother. A few years later when the east was not economically sound they moved to her current location. After a long history of fighting, Harann and her spouse have recently divorced.

Motivation: She feels the way she acts is they only way to get by in the world; and she's repulsed by the pc

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Barrister

Voice: Switch between two voices

Attributes [hide]

Harann Ophinshtalajiir, Female Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Athletics +5, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 270 gp.


Social Check DCs


Mumpena Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears a tan collared shirt and red skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her black hair is braided into rings. She has amber eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city she treasured whatever gifts she got. At a young age her father died while driving off some drow. Her mother being the stubborn sort decided to stay and helped train her in flail use. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mumpena fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Disciplined, Fighting. Bonds: Poor, Adventurer, Enemies. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Mumpena Horcusporcus, Female Gnome Sorcerer 2
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Ignan, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Alston Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His moppish brown hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Prone to second guessing himself, he comes off as nervous. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of northern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor.

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Alston Raulnor, Male Gnome Sorcerer 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 17 (+3)13 (+1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 180 gp. 1 Masterwork Common Melee.


Social Check DCs


Elaim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor, and carries pickaxes. His red hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He struck the Fisher job and began his own company from there.

Motivation: To find somewhere to settle down; and to reunite with his absent mother

Ideals: Fighting. Flaws: Impulsive, Mundane. Bonds: Job, Military, Family. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Elaim Torevir, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)14 (+2) 11 (+0)13 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cask Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of the four houses of cards around his neck, and a scythe on his belt. He wears a colorful flower in his gray fur. His green eyes peer out from beneath his Stetson pastel hat.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He has a small toy that he constantly fidgets with.

History: He got into the Knight business at a young age. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Job, Rich. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Cask Of Snakes, Male Tabaxi Sorcerer 4
Medium (6'6") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Emerald Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His fur is lavender, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Emerald will drive conversation. He enjoys reading and quiet.

History: He was born into a rich family. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy.

Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Emerald Blossom, Male Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)10 (+0) 15 (+2)10 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 270 gp.


Social Check DCs


Frouse Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears rags and sports a simple walking cane. He is tall, broad shouldered and powerfully built. He has dyed his greying black hair a little too much giving a sharp black color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. Frouse liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero

Flaws: Depressed, Disease. Bonds: Poor, Adventurer, Nature, Enemies. Occupation: Actor

Voice: French accent

Attributes [hide]

Frouse Daergel, Male Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)15 (+2) 18 (+4)17 (+3)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Gnoll, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Ûggû Blakeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears many layers of old clothing at all times. His left hand appears badly burned and disfigured. He has no hair. His brown unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Disease, Antagonistic, Insane. Bonds: Poor. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Ûggû Blakeley, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 110 gp.


Social Check DCs


Rose Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She wears white leather gloves, a white jacket, and tight pants. Her silver hair, when down, is lengthy. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She has all her life been fascinated with dancing.

History: Her father raised her in a mountain cabin. She married young, but lost her spouse to illithids. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Retire the richest woman in the west; and someone believes her a fraud

Ideals: Artistic, Entrepeneur. Flaws: Depressed. Bonds: Enemies, Nature. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Rose Fatrabbit, Female Halfling Sorcerer 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 sp. A life-sized copper and silver statuette of a cockatrice. (60 gp). 1 Simple lock.


Social Check DCs

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