Rimmon Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His small hat is riddled with cuts and holes. His gold eyes are passionate and lively.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Beggar arts, while his father instructed him in etiquette, music and courtly manner. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Rimmon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Retire the richest man in the south; and he is greedy
Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Beggar
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp. 1 Masterwork Thieves’ tools.
Azzakh Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears an entirely green suit with yellow socks and a vest with buckled shoes. His silver crest is kept up in a ponytail inside a Stetson hat. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. After a long history of fighting, Azzakh and his spouse have recently divorced.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Philantrophist, Gifted. Flaws: Addict, Antagonistic, Disease. Occupation: Gardener
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp. Violet garnet (700 gp). Blue quartz (11 gp). Jade (120 gp).
Fragrant Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His cinnamon fur is slicked back into a classic pompadour. His blue eyes lackadaisically let the world flow into them.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.
History: When he was but 6 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he has a crush on the local fortune-teller
Ideals: Athletic. Flaws: Antagonistic. Bonds: Has a crush, Immigrant. Occupation: Soapmaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp.
Amnon Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. His purple hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is overprotective of those who hire his services. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is compelled to act according to his religious beliefs; and to protect his home
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Guardian, Religious. Occupation: Fisher
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Uncommon Weapon.
Eloise Langley, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears just a grey suit. She has wavy auburn hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a bit of a xeno-phobe, disliking non-Humans.
History: Gifted from a young age, Eloise studied abroad. Her childhood dream was to be a Bookbinder, but she was a colossal failure. She has worked as a Tanner like her mother before her.
Motivation: Expand her business; and a strong sense of loyalty to half-orc people
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Tanner
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Enialis Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears many layers of old clothing at all times. His white hair is still thick. He has gleaming, smiling hazel eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Enialis took refuge in the old dungeon and found the beat up spear and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Tailor
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp.
Adran Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This man wears a weathered and beat up set of banded mail beneath an oversized blue coat, and sports empty pouches on his belt. His red hair is drawn into a tight pony tail with a dagger scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Bellfounder like his father before him.
Motivation: He is terrified, and will act out of fear; and wants to open a new tavern
Ideals: Logical. Flaws: Fearful, Insane. Bonds: Job. Occupation: Bellfounder
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Vilberg Ramsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. Beneath his clothing is a huge mess of scar tissue. He wears a feathered hat to cover his moderate length black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Vilberg was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is unsatisfied with his job.
Ideals: Joker. Flaws: Ugly. Bonds: Slave, Job, Adventurer. Occupation: Spy
Voice: Relaxed voice
Attributes [hide]
Medium (6'7") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Brown-green garnet (50 gp).
Bilbron Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. With a patchy chestnut beard and wild chestnut hair. His brown eyes dart from person to person to random spaces in the air.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Bilbron lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To unite with his brother.
Ideals: Logical. Flaws: Shy, Mundane. Bonds: Poor, Family. Occupation: Tailor
Voice: High pitched, excited
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 15
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1000 sp.
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