Zepar Fright, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears an entirely green suit with yellow socks and a vest with buckled shoes. His brown hair has been sun bleached extensively. His eyes are red and catlike.
Personality: Zepar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of northern immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Fletcher
Voice: American accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 160 pp. 4 Acid flasks.
Euron Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his long red hair kept up in a rat tail. This red eyed southerner is not easily forgotten.
Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Bather, but he got bored and became a Hunter. He inherited the family business which he has now maintained for 2 years.
Motivation: He is unsatisfied with his job; and his religion dominates his actions
Ideals: Fighting. Flaws: Disease. Bonds: Rich, Job, Religious. Occupation: Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 290 gp. Citrine (30 gp). 1 Small steel mirror.
Wiggan Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with red colored cloaks and clothing, and sports empty pouches on his belt. His hair is long and blonde with streaks of chestnut, and is pulled back with small red clips. His beard is chestnut, braided, and well cared for. His blue eyes are passionate and lively.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Wiggan was raised in a hard working conservative environment. Wiggan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his poetry dream.
Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero
Ideals: Passionate, Artistic. Bonds: Adventurer, Job, Military. Occupation: Engraver
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp).
Merihim Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Blacksmith. His purple hair is long and unkept. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Sold as a small child to a wizard, Merihim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Family, Mentor. Occupation: Blacksmith
Voice: Posh accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.
Eldon Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. His white hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aggressive, abrasive, and angry, Eldon embodies much of what other species detest in the Gnomes. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of southern immigrants he idolized his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eldon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Seamstress
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. 1 Masterwork Heavy wooden shield.
Euron Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in a clean green cloak covering his clean studded leather. He carries a battered greatsword and tarnished club as well. His hair is red, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He also is a firm believer in the manly ideal.
History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Euron fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Justice. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Shipwright
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 350 gp.
Jacoba Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses like a well dressed Barber does. Her silver hair is greasy and uncared for. She has a tattooed face.
Personality: Jacoba hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is obsessed with a lost civilization.
History: She was born on a small isolated farm. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barber work with an outfit from a few towns over. Barber work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Barber.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Barber
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Gnoll, Goblin, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Virra Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'5" when asserting herself. Her hair is auburn and curly. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She has a massive crush on the younger sibling of the Healer who has hired her part-time. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Virra was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Through the years after Virra was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Virra's father didn't care for her much, and the feeling was mutual. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wants a kiss.
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Poor, Adventurer. Occupation: Healer
Voice: Soft and mumbly
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 7 (-2) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Druidic, Giant
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
Chenna Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a white tunic with yellow highlights, and long grey pants that bunch up around her shoes. Her blonde hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.
Personality: Chenna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has had some formal painting training, and achieved minor success. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Find a way to reverse the transformation of her brother; and to pay off her debts
Ideals: Extrovert, Artistic. Flaws: Mundane. Bonds: Family, Job, Debt. Occupation: Stableman
Voice: Low and grunting
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 sp. Tourmaline (80 gp). 1 Buckler.
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