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NPC Generator

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Advanced [show]


Astar Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in earthy colors with a green and tan handkerchief worn on his right side. He keeps his blue hair in a flapper bob. He has several tiny aquamarine earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Astar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. His father took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 13 years.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Flaws: Sensitive, Hedonist. Bonds: Rich, Nature, Job, Adventurer. Occupation: Bricklayer

Voice: Posh accent

Attributes [hide]

Astar Destiny, Male Tiefling Sorcerer 2
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)7 (-2) 5 (-3)12 (+1)
Skills Insight -1, Investigation +0
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp.


Social Check DCs


Alvyn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This man wears baggy blue pantaloons and a violet scarf, and sports empty pouches on his belt. His chestnut hair has been sun bleached extensively. He has gleaming, smiling violet eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Animal Trainer business at a young age. In his 18th year, his parents were killed by a gnolls raid, leaving Alvyn alone in the world. After a stint in an orphanage, he was adopted. He became a Animal Trainer soon after.

Motivation: Someone believes him a fraud; and meet up once more with his childhood friend

Flaws: Depressed. Bonds: Adventurer, Job, Enemies. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Alvyn Sympony, Male Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)11 (+0) 9 (-1)9 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 250 gp.


Social Check DCs


Lezre Nash, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is well dressed, but even with her fine clothing she looks run-down. Her blonde hair is long and unkept. Her face is covered beneath a completely black helmet.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Lezre was born the youngest of three triplets. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Family. Occupation: Bounty Hunter

Voice: Farmer accent

Attributes [hide]

Lezre Nash, Female Half-Orc Sorcerer 1
Medium (4'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)14 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp.


Social Check DCs


Drifting In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Priest. His fur is black and very short. His eyes are yellow and beady.

Personality: He acts crazy and hedonistic. He is an amazing painter.

History: Born in the west to a Priest, Drifting learned a great deal about his father's area of expertise. Drifting was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Drifting decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a Priest soon after.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Job, Criminal record. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Drifting In the Morning, Male Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Althaea Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. She wears her hair in dreadlocks. Her eyes are hazel.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with her god.

History: Althaea was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Religious, Poor, Adventurer. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Althaea Xiloscient, Female Elf Sorcerer 1
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)17 (+3) 12 (+1)13 (+1)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Infernal, Gnome, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 100 sp. Rose (80 gp). 1 Banded mail.


Social Check DCs


Anbera Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. Her silver hair is drawn into a tight pony tail with a card scrunchie. Her brown eyes dart from person to person.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She comes from a rich northern family. She dropped out of school before completing her studies. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Anbera was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: An old rival family wants her found; and she is greedy

Ideals: Logical. Flaws: Shy, Impulsive. Bonds: Rich, Enemies, Family. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Anbera Rumnaheim, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)9 (-1) 17 (+3)16 (+3)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Dustin Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dustin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dustin. Recently he has begun working with bootleggers and crooks.

Motivation: To prove his worth to the world; and he has decided he is irredeemable

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Rich, Criminal record. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Dustin Rayden, Male Human Sorcerer 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)17 (+3) 14 (+2)15 (+2)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Terran, Aquan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 150 gp. 1 Chain shirt.


Social Check DCs


Sammal Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He keeps his black hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Gifted, Optimist. Flaws: Mundane. Bonds: Rich, Has a crush. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sammal Calm, Male Tiefling Sorcerer 2
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 310 gp. Eye agate (11 gp). Deep blue spinel (400 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Carlin Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'0", this woman wears bulky tan painted plate armor. Her long red hair is drawn into a two foot long braid. Her blue eyes peer out from beneath her feathered tan hat.

Personality: Prone to second guessing herself, she comes off as nervous. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Carlin lived on a farm with her mother, near the main road leading to a nearby town. Her childhood dream was to be a Shepherd, but she was a colossal failure. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To reunite with her old friends; and further expansion of business

Flaws: Shy, Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Carlin Lingenhall, Female Gnome Sorcerer 1
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 12 (+1)6 (-2)
Skills Performance +0, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp. Pink pearl (40 gp).


Social Check DCs

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