Tricking Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is renowned for her bright brown dresses and hats. Her gray fur is matted, messy, and big. She is baby faced.
Personality: Tricking wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She got into the Priest business at a young age. She moved from fad to fad and when she turned 15 she discovered music. She has achieved small success as a Priest.
Motivation: Doesn't want to be a Priest and was forced into it by her family; and sabotage a competitor
Ideals: Disciplined, Artistic. Flaws: Ugly, Forgetful. Bonds: Job, Family. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Jheri Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a worn and beaten armor. Her crest is cut close to her head. She has gleaming, smiling red eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born blind and as such lacked many opportunities for work. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job; and wants to work out more often
Ideals: Philantrophist, Athletic. Flaws: Greedy, Disease. Bonds: Job. Occupation: Map Maker
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Eye agate (7 gp). 1 Masterwork Common Ranged Weapon.
Willow Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a lot of dark rich colors, with gold accents, and sports empty pouches on her belt. Her long auburn hair is drawn into a two foot long braid. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born several months after her mother was called into army service. Through the years after Willow was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Willow's mother didn't care for her much, and the feeling was mutual. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Mentor, Military. Occupation: Herbalist
Voice: Thin and wheezing
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 16
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 10000 cp. 1 Masterwork Common Melee.
Murgen Wedgwood, Female Half-Orc [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she dresses like a well dressed Animal Trainer does. Her silver hair is smooth and relatively long. Her eyes are likewise hazel.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born in the east to a Animal Trainer, Murgen learned a great deal about her father's area of expertise. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want her driven away; and wants to open a new tavern
Ideals: Gifted. Bonds: Job, Attractive, Debt, Enemies. Occupation: Animal Trainer
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 8
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 10 (+0) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 330 gp.
Bertram Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized jet on his right hand. He wears a broad hat to cover his moderate length chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He enjoys reading and quiet.
History: He was born on a small isolated farm. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and money/treasure
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Stableman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Pikar Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. He carries with him a set of daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His blonde hair is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are white and perfect.
Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with his god.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pikar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy.
Ideals: Fighting. Bonds: Rich, Attractive, Religious, Family. Occupation: Healer
Voice: Whispers
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp.
Galinndan Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He tends to wear a large tan jacket. His whole body is exceptionally muscular. His white hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: A skeptical and narcissistic man, Galinndan's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was always a brilliant, if unscrupulous mind. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion.
Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Yebe Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her moppish brown hair is in a traditional bowl cut. Her eyes are likewise hazel.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Yebe hails from a village terrorized by drow. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: A deep hatred of drow; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Gifted. Bonds: Nature, Enemies, Adventurer. Occupation: Fisher
Voice: Raspy
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Helen Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a large violet jacket. Her white hair is knotted and matted. Her eyes are a pleasant amber.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in the north her family was never financially stable. Like her mother and her sister before her, after school she went straight into learning to become a Cook. She has achieved small success as a Cook.
Motivation: She is content; and to find somewhere to settle down
Flaws: Depressed, Secretive, Mundane. Bonds: Immigrant, Poor, Job. Occupation: Cook
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
