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NPC Generator

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Advanced [show]


Faran Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a white collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. He has a dull look in his gray eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful slaver made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels the way he acts is they only way to get by in the world; and to get a good night's sleep

Ideals: Impeccable. Flaws: Insomniac. Bonds: Military, Mentor, Job. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Faran Jamjar, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 16 (+3)13 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Two Llamas Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. He keeps his beige fur in a flapper bob. His blue eyes peer out from beneath his deerstalker pastel hat.

Personality: His tongue was cut out and he uses sign language. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Two Llamas was born the youngest of three triplets. He worked as a nervous Junk Dealer and found it very stressful. During his travels, Two Llamas and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Two Llamas discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Two Llamas fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a junk dealer and was forced into it by his family

Flaws: Disease. Bonds: Attractive, Family, Job, Adventurer. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Two Llamas Running, Male Tabaxi Sorcerer 4
Medium (5'7") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Ignan, Sylvan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 27000 cp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Dworic Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Dyer uniform. He has a moderate pudge and is not very fit. His brown hair is still thick. His eyes are green and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He plays an instrument quite well.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Cook, but he got bored and became a Dyer. He then took over the family business and is one of the better Dyer for hire.

Motivation: To be a Cook again.

Ideals: Artistic. Flaws: Disease. Bonds: Job, Guardian, Rich. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Dworic Loderr, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 10 (+0)6 (-2)
Skills Intimidation +0, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 290 gp.


Social Check DCs


Isabella Marleigh, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has a long auburn ponytail with little hanging trinkets. She has a dull look in her gray eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She plays an instrument quite well.

History: Her mother raised her in a mountain cabin. She was an athlete and attended two major summer competitions. She never won. She has never given up on her painting dream.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Artistic, Athletic. Flaws: Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Dilettante

Voice: Farmer accent

Attributes [hide]

Isabella Marleigh, Female Human Sorcerer 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 5 (-3)10 (+0) 17 (+3)15 (+2)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp.


Social Check DCs


Rieta Merit, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has moderate length purple hair. She has a tattooed face.

Personality: She is business-like. She takes instructions and follows them to the letter. As long as the job gets done she does not care how it got done.

History: Her father raised her in a mountain cabin. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Assassin job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Assassin responsibilities is difficult.

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Rieta Merit, Female Tiefling Sorcerer 1
Medium (5'5") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)10 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 6000 cp.


Social Check DCs


Tervaround Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear blue clothing when she does not wear armor. Sporting a brown mohawk this woman's hair draws a lot of attention. Her thin eyebrows rest above her beady violet eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter

Ideals: Athletic, Philantrophist. Flaws: Ugly, Disease. Bonds: Family, Criminal record. Occupation: Priest

Voice: Jittery and nervous

Attributes [hide]

Tervaround Fapplestamp, Female Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills Athletics +2, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp.


Social Check DCs


Anne Burrows, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her black hair down. Her face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, she has a hard time making friends. She is frequently practicing swordplay.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Anne and her spouse have recently divorced.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Antagonistic. Bonds: Poor, Military, Slave. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Anne Burrows, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)14 (+2) 8 (-1)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Infernal, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp. 1 Darkwood Shield.


Social Check DCs


Symma Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear tan pants and tee shirts. Her hair is always cut to a buzz. Her violet eyes dart from person to person.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a great chef.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has chosen to use the inheritance that was left to her frivolously. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Shipwright again; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Symma Pingun, Female Gnome Sorcerer 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)9 (-1) 13 (+1)12 (+1)
Skills Athletics +3, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Bree Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears white trousers with brown and green striped suspenders. She wears various colorful collared shirts. She has a moderate pudge and is not very fit. Sporting a white mohawk this woman's hair draws a lot of attention. Her eyes are amber and beady.

Personality: She will rave to anyone who will listen. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: When she was but 5 years old her parents immigrated from the north. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant. Occupation: Soapmaker

Voice: Squeaky

Attributes [hide]

Bree Reedfellow, Female Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp.


Social Check DCs

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