Akmen Covert, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in a clean black cloak covering his clean studded leather. His purple hair is unkempt and raggedy. His black eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Akmen will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero
Ideals: Extrovert, Joker, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Mayor
Voice: Squeaky
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 7000 cp.
Shifting Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She sports pastel clothing, slightly heavier than average wear. Her fur is beige and curly. Her yellow eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Shifting embodies much of what other species detest in the Tabaxis. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Shifting grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shifting. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: To prove her worth to the world; and she wants nothing more than to rejoin the army
Flaws: Antagonistic, Impulsive. Bonds: Criminal record, Military, Enemies. Occupation: Animal Trainer
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp.
Gynnie Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman wears bulky red painted plate armor. Her white hair has been sun bleached extensively. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born in the west, but her parents moved at a very young age to the east. She helped her father out around the business and became quite the natural. She struck the Butcher job and began her own company from there.
Motivation: To settle down with her crush; and to be a interpreter again
Flaws: Shy. Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Butcher
Voice: Cold and demanding tone
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Undercommon, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Leshanna Ariessus, Female Elf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She likes to wear ponchos typically of a light tan in addition to tight pants. Her whole body is exceptionally muscular. Her tied-back hair is brown. She has a tattooed face.
Personality: She is calm most of the time but flees social interaction. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Sold as a small child to a brothel owner, Leshanna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Leshanna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has never given up on her singing dream.
Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a mercenary and was forced into it by her family
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Mentor, Adventurer, Family. Occupation: Mercenary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp. 1 Masterwork manacles.
Kipper Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.
History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Herbalist
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp. White pearl (70 gp).
Doudra Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her green crest is braided into rings. Her red eyes peer out from beneath her small green hat.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Doudra studied abroad. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has passion for adventuring and risk
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Detective
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools. 1 Climber’s kit.
Harriet Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a robe, a symbol of magic around her neck, and a flail on her belt. Her chestnut hair is braided into rings. She is very pretty but has cold, dead eyes.
Personality: She has always had a great fascination with Tabaxi culture. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born in the west. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and tabaxi compassion
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Military, Immigrant. Occupation: Unemployed
Voice: Uses sign language
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp.
Lidda Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many grey ritualistic tattoos. She dresses well, typically a more casual-formal manner. Her hair is cut close to her head. She wears a mask on her face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her childhood dream was to be a Brewer, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To prove her worth to the world; and she is greedy
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Rich, Job. Occupation: Ploughman
Voice: Australian accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. Deep green spinel (60 gp).
Marastyr Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her red hair is slicked back into a classic pompadour. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born several months after her father was called into army service. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Joker, Gifted. Bonds: Attractive, Military, Criminal record. Occupation: Guard
Voice: Strong lisp
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 380 gp. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
