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NPC Generator

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Advanced [show]


Tod Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his bastard sword ready. His hair is white and very short. His skin is flawless and his amber eyes scan people very quickly.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Attractive, Job. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Tod Wildheart, Male Halfling Sorcerer 2
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)6 (-2) 13 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 pp.


Social Check DCs


Fragrant Running, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His gray fur is lengthy and is close to two feet long. His skin is flawless and his yellow eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Miller. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Bonds: Adventurer, Attractive, Job, Enemies, Religious. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Fragrant Running, Male Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 12 (+1)8 (-1) 16 (+3)15 (+2)
Skills History +1, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp. 1 Darkwood Buckler.


Social Check DCs


Hugolina Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it, and sports empty pouches on her belt. Her white hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.

Personality: Confrontational and typically high on some drug or another. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Hugolina hails from a village terrorized by giants. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Enemies, In love. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Hugolina Netyoive, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 18 (+4)15 (+2)
Skills Survival +6
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Silver pearl (100 gp).


Social Check DCs


Flask Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She wears bulky pastel painted plate armor. Her beige fur is matted, messy, and big. Her copper eyes lackadaisically let the world flow into them.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She would rather hide behind her crafts than deal with other people.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Flask Blossom, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)16 (+3) 12 (+1)16 (+3)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 5000 cp. 1 Half-Plate.


Social Check DCs


Drifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has a large pastel mantle and cape that has been intricately interwoven into his white robe. He keeps his yellow fur in a pixie cut. He has amber eyes and a pastel hat with a white feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful slaver made him what he is. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business.

Flaws: Ugly, Shy. Bonds: Poor, Slave, Mentor. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Drifting On the Water, Male Tabaxi Sorcerer 3
Medium (5'10") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)14 (+2) 10 (+0)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 10000 cp.


Social Check DCs


Werydd Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. Her hair is white and very short. Her hazel eyes dart from person to person.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born into a rich family. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Artistic, Gifted. Bonds: Rich, Job, Enemies. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Werydd Goldfinder, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 7 (-2)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 8
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Akra Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears tight fitting clothing which further accentuates her frame. She wears a broad hat to hide her balding. Her eyes are likewise gold.

Personality: She is fixated on the number 84. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Animals are drawn to her, and she is able to talk to them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her arcane talents. She was granted arcane powers by her dying sister.

Motivation: She's repulsed by the PC; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive, Enemies. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Akra Chumbyxirinnish, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Religion +2, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 70 gp.


Social Check DCs


Ida Barlow, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She sports a flattop hair cut. Her gray eyes peer out from beneath her broad grey hat.

Personality: A deeply religious woman she believes everything happens for a reason. She is able to make almost anything out of random pieces of junk.

History: Ida was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Brilliant and gifted she never wanted to apply herself. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Religious, Poor, Adventurer. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Ida Barlow, Female Human Sorcerer 1
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)6 (-2) 12 (+1)14 (+2)
Skills Medicine +3, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Tourmaline (110 gp).


Social Check DCs


Kriv Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green vest and prefers grey and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His rusty crest is unkempt and raggedy. His eyes are red and beady.

Personality: He is irascible and easily irritated. He uses divination through singing.

History: He was born on a small isolated farm. Kriv liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Kriv Bhenkumbyrznaax, Male Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)5 (-3) 15 (+2)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 12
Languages
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 7000 cp. 4 Acid flasks.


Social Check DCs

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