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NPC Generator

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Advanced [show]


Traki Teinithra, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses like a well dressed Layabout does. He has styled his brown hair well, parting it to the right. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Traki was raised in a hard working conservative environment. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Traki began to lead the lost caravan. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Depressed, Insane. Bonds: Job, Enemies. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Traki Teinithra, Male Elf Sorcerer 1
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp.


Social Check DCs


Nazdûg Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. He has a silver handlebar mustache and slicked back silver hair. He has a tattooed face.

Personality: Eccentric and domineering, Nazdûg will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Nazdûg was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He's since become an addict/alcoholic.

Motivation: Expand his business; and sabotage a competitor

Ideals: Extrovert. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Laborer

Voice: Slow speaker

Attributes [hide]

Nazdûg Huckabee, Male Half-Orc Sorcerer 1
Medium (6'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)12 (+1) 5 (-3)9 (-1)
Skills Insight -1, Persuasion +1
Senses Passive Perception 7
Languages Common, Orc, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp. Brown-green garnet (60 gp).


Social Check DCs


Margery Blythe, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many blue ritualistic tattoos. She is wearing the road beaten gear of a warrior. Her white hair is kept up in a ponytail inside a wide-brimmed hat. Her green eyes are slightly larger than normal.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her homeland was ravaged by war and she spent much of her life rebuilding it. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Adventurer. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Margery Blythe, Female Human Sorcerer 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Malquis Jenkins, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a large violet mantle and cape that has been intricately interwoven into her tan robe, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her white hair is cut short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: Malquis hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised in a plains tribe. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was granted druidic powers by her dying sister.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Malquis Jenkins, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp.


Social Check DCs


Marastyr Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears tattered old clothes, and sports empty pouches on her belt. She wears her black hair up. Her hazel eyes peer out from beneath her small grey hat.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A powerful wizard made her what she is. Over the years she perfected her riding and shooting skills. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure; and she is greedy

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Mentor, Nature. Occupation: Barrister

Voice: German accent

Attributes [hide]

Marastyr Morigak, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)9 (-1) 8 (-1)10 (+0)
Skills Acrobatics +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Blue star sapphire (400 gp). Fire opal (400 gp). Deep green spinel (50 gp).


Social Check DCs


Vanchu Winterbourne, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a weathered and beat up set of banded mail beneath an oversized white coat. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: She exudes charisma. She is a tour de force of persuasion. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Vanchu was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. By chance she met her brother recently and the two have been together since.

Motivation: Regain custody of her daughter.

Ideals: Extrovert. Bonds: Immigrant, Attractive, Family. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Vanchu Winterbourne, Female Half-Orc Sorcerer 1
Medium (4'11") Half-Orc, Neutral Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Nature +3, Stealth -1
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp. Eye agate (14 gp).


Social Check DCs


Sun On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an entirely pastel suit with grey socks and a vest with buckled shoes. His red fur, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also has developed a complete distrust of the Junk Dealer profession.

History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 2 years.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult.

Ideals: Athletic, Optimist. Bonds: Attractive, Job, Military. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Sun On the Water, Male Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)13 (+1) 8 (-1)14 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Valafar Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a penchant for wearing a ring with an oversized topaz on his left hand. His feathered hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves music and to teach people music more than just about anything. He is a very good compulsive liar and kleptomaniac.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved out north to avoid the crime he committed. He has built up a small fortune and can afford his own way.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Weaver

Voice: growls and snarls, animalistic

Attributes [hide]

Valafar Righteous, Male Tiefling Sorcerer 2
Medium (6'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)18 (+4) 11 (+0)19 (+4)
Skills Medicine +2, Nature +6
Senses Passive Perception 10
Languages Common, Terran, Halfling, Celestial, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: Just what you see.


Social Check DCs


Seraphina Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She sports red clothing, slightly heavier than average wear. Her white hair is still thick. She has several tiny amber earrings on each ear.

Personality: She will rave to anyone who will listen. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was always a brilliant, if unscrupulous mind. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Insane, Fearful. Bonds: Rich. Occupation: Ploughman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Seraphina Porridgepot, Female Halfling Sorcerer 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)17 (+3) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, History +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 sp.


Social Check DCs

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