Takra Hailey, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: He loves telling others what to do and how they should feel about things. He enjoys reading and quiet.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: To reunite with his absent father; and marry his brother to traveling adventurers
Ideals: Opinionated, Logical. Bonds: Attractive, Rich, Family. Occupation: Detective
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 370 gp. 1 Half-Plate.
Ida Ainsley, Female Human [Permalink]
Personal [hide]
Description: This woman wears a worn and beaten armor, and sports empty pouches on her belt. She keeps her auburn hair in a flapper bob. Her thin eyebrows rest above her beady blue eyes.
Personality: She is almost excessively polite to everyone, even when angry. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: A powerful necromancer made her what she is. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found
Flaws: Ugly, Shy. Bonds: Family, Mentor. Occupation: Mercenary
Voice: Pronounces O like U
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Stacee Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized white coat. She keeps her long white hair kept up in a rat tail. She has a tattooed face.
Personality: Stacee wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is able to make almost anything out of random pieces of junk.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Stacee took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: An old rival family wants her found; and wants to work out more often
Ideals: Athletic, Disciplined, Gifted. Bonds: Poor. Occupation: Fortune-teller
Voice: Old Prospector
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp. Brown-green garnet (140 gp).
Blossom Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a simple burlap shirt and baggy pants. She conceals her greataxe with her veritable burlap sack of a shirt. She wears her hair in dreadlocks. Her face is scarred and worn.
Personality: She is business-like. She takes instructions and follows them to the letter. She is obsessed with a lost civilization.
History: From birth she was tutored by a cruel and relentless mentor. She found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and meet up once more with her childhood friend
Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Adventurer, Mentor. Occupation: Miner
Voice: Old thin voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Undercommon, Orc
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Claira Teinithra, Female Elf [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in the north, but her parents moved at a very young age to the east. Claira was born on a far northern island where she grew up under the tutelage of her father, an expert Guard. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Ugly, Insane, Selfish. Bonds: Immigrant. Occupation: Guard
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 5 (-3) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Red spinel (130 gp).
Shaena Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She likes to wear white tank tops with grey skirt. Her white hair is styled in orderly dreadlocks. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Sold as a small child to a brothel owner, Shaena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Brilliant and gifted she never wanted to apply herself. She now spends her time doing works of charity.
Motivation: Wants to have a good time and be beloved; and to pay off her debts
Ideals: Optimist, Philantrophist, Gifted. Bonds: Attractive, Mentor. Occupation: Carpenter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Goblin, Aquan
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp. Deep green spinel (50 gp).
Aust Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case, and a wedding ring on his right hand. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are likewise blue. His teeth are white and perfect.
Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.
History: Aust lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Dyer mother left him crippled. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Aust never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love; and his spouse's relatives view him with great suspicion
Ideals: Professionalism. Flaws: Disease. Bonds: In love, Attractive, Family. Occupation: Servant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 10000 cp.
Cockaby Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. His hair is white, silky, and of moderate length. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Cockaby hails from a village terrorized by goblins. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Cockaby took refuge in the ruined castle and found the beat up sai and armor he uses now. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Someone believes him a fraud; and to prove his worth to the world
Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Enemies, Nature. Occupation: Spice Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 5000 cp.
Harriet Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white vest and prefers red and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is physically well-built. Her white hair is wavy and long. Her eyes are likewise green.
Personality: Confrontational and typically high on some drug or another. She is skeptical of what others tell her and is slow to trust.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. She's since become an addict/alcoholic.
Motivation: To get a good night's sleep.
Flaws: Ugly, Addict, Shy, Disease, Insomniac. Occupation: Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 pp. Citrine (20 gp).
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